Swordsman Archive
Thread: So, i havent seen my template anywhere and thought i would share....
I built this template keeping in mind that im normally not solo, and have some kind of healing around, plus i always have 1k+ stims on me for those dire emergencies. Can solo lvl 84 Nightsiter Sentinels with little to no problems as long as i dont get multiples. With a 2h weapon my accuracy is roughly 385, and speed is 115'ish. It gives me the melee assault special to alternate with Imp crit strike as my main attacks, plus gives me the AE attack from pike line to help with aggro control while i am grouped( not to mention i dont EVER miss xp due to not hitting a mob before it dies).
Tested the effectiveness of this template against tkm/master swords/4xxx doc, and imo it out-performs it. This also gives me very high defenses, and with the +100 melee defense foods i have, i come close to 400 melee defense, which makes the need for healing a non-issue most of the tme, as i can just pop a stim when needed and keep going.
Hope someone finds this information useful.
MasterGrail wrote:
TKM/Master Swords/ Master Brawler/x4xx Pikeman...leftover points went to my FS boxes and just enough medic for bacta toss.
I built this template keeping in mind that im normally not solo, and have some kind of healing around, plus i always have 1k+ stims on me for those dire emergencies. Can solo lvl 84 Nightsiter Sentinels with little to no problems as long as i dont get multiples. With a 2h weapon my accuracy is roughly 385, and speed is 115'ish. It gives me the melee assault special to alternate with Imp crit strike as my main attacks, plus gives me the AE attack from pike line to help with aggro control while i am grouped( not to mention i dont EVER miss xp due to not hitting a mob before it dies).
Tested the effectiveness of this template against tkm/master swords/4xxx doc, and imo it out-performs it. This also gives me very high defenses, and with the +100 melee defense foods i have, i come close to 400 melee defense, which makes the need for healing a non-issue most of the tme, as i can just pop a stim when needed and keep going.
Hope someone finds this information useful.
385 accuracy? With how many skill tapes? I have MBrawler/MSwords/MPike + the rest in TK. I can barely muster 309 accuracy. Please explain.
MasterGrail wrote:
TKM/Master Swords/ Master Brawler/x4xx Pikeman...leftover points went to my FS boxes and just enough medic for bacta toss. Your points are redundant upon themselves.
I built this template keeping in mind that im normally not solo, and have some kind of healing around, plus i always have 1k+ stims on me for those dire emergencies. Can solo lvl 84 Nightsiter Sentinels with little to no problems as long as i dont get multiples. With a 2h weapon my accuracy is roughly 385, and speed is 115'ish. It gives me the melee assault special to alternate with Imp crit strike as my main attacks, plus gives me the AE attack from pike line to help with aggro control while i am grouped( not to mention i dont EVER miss xp due to not hitting a mob before it dies). Accuracy that high is pointless. As long as you have over 160 accuracy you're fine with foods/drinks. 115 speed with a ph or pike is slow.
Tested the effectiveness of this template against tkm/master swords/4xxx doc, and imo it out-performs it. This also gives me very high defenses, and with the +100 melee defense foods i have, i come close to 400 melee defense, which makes the need for healing a non-issue most of the tme, as i can just pop a stim when needed and keep going. TKM/MSword/4xxx doc builds are cookie cutter and not very effective. Having 400 melee defense also is redundant because with Improved CoB you're effectively capped on both ranged and melee defense so you're just wasting your filling where you could use another food. And if you pvp at all healing with just stims will get you killed especially since bacta toss isn't effective until at least improved bacta.
Overall not a "bad" build per say, but your points are too far spread out on that template and a lot of the skills are redundant upon themselves not cummulative bonuses.
Hope someone finds this information useful.
As for my points being redundant, There is a SIGNIFICANT difference in the amount of damage i take before and after eating my vegaparsine(+101 mdef)...most of my hunting is against multiple mobs and the damage mitigation from it is quite effective when you are dropping 60ish dmg from every attack against me. With CoB and my food up it allows me to tank stuff along the lines of what mdef jedi can do...not quite as effective but it comes close, minus avoid incap....without the food it just wouldnt be possible.
My accuracy is high enough that it seems to break that plain where added damage comes in, and being as high as it is, how much more damage do you think i get out of almost 200 extra accuracy as opposed to the 160 accu you suggested? Yes the damage difference is small for a few extra points, but you add up that much extra accuracy and the damage is noticeable.
This is not, i repeat NOT a PvP template by any means, i sorta figured it was rather obvious with absolutely zero ranged capabilities. I created this template to grind out jedi doing things other than just bol lairs. That doesnt mean it is totally useless for PvP combat though. I have dueled quite a few MBH just for the fun of it, and while i normally get handed, i have beaten some of them rather convincingly when things go my way. Agaianst a MCM with any other ranged skill forget about it, but most other profs i am fairly close to being even with, as long as it isnt for mass PvP.