Swordsman Archive

Thread: MAster sword. master doc what of the exta 18 skill points?

Valuthorax
Tue Jul 27, 2004 6:39 am
#1

what would you put em in

my doc is for pvp support my sword is for pve.

I dont need to gather my own resources or pci hides i have an alt.

I want to keep master doc for my own buffs in pve to and master sword is sexy.


what woud you put the extra 18 points in?

Brawler line? or scout for terrrain negotiation?.. or am i not thinking of an obvius choice?



Valuthor Rax
Wanderhome
PadiOne
Tue Jul 27, 2004 6:47 am
#2

hey Val, you've got two really good choices here. The first is novice scout with either hunt 1 or explore 1. The second is a little less obvious and should only really be considered for pvp. Novice marksman with ranged support 1. This allows you two things. First, you can sell APP. Not that most of us care. Second, /aim works for all weapons, not just ranged ones. This is a huge help against someone with +125 melee defense.



____________________________________________

Valuthorax
Tue Jul 27, 2004 6:56 am
#3

hmm the marksman aim i didnt even think about...I am going to pvp to..,, more as suport but in a close call I can warcry (plus 20 in attachemnts) and aim my weapon



Valuthor Rax
Wanderhome
Mikhail24
Tue Jul 27, 2004 7:02 am
#4

With my Master Sword / Master Doc toon I went with the Terrain Negotiation in Scout. Nice to have, plus adds the ability to harvest if some nice meat/hide/bone comes along.



Mikhail - Master Swordsman / Master Doctor
Emeril - Master Mon Calamari Chef
Emeril's Bio Foods - Enhanced Food & Drink
Hyacinth City, Corellia 4620 2120
PadiOne
Tue Jul 27, 2004 7:03 am
#5

or aim as the battlestarts.


I boosted my warcry stats last night too. I bought 11 +1 attachments at 5k each and I have a +10 warcry pike. I also have warcry2. FYI, warcry doesn't do much in pvp now. Usually you'll have a cm on your team and the second he ticks for poison, you're opponent is beating on you again.



____________________________________________

Trem0r
Tue Jul 27, 2004 10:28 am
#6

Exactly what I have done. The extra 18 SP, I applied to Novice Scout and Explore 1. It works out great.The nice thing about it is if doctors need to do a little surveying, they can drop scout and pick up artisan for the time being. It is nice to be able to switch back in forth between the two novice professions when you are limited to such few SP.



Colonel tremor
Master Swordsman | Combat Prowess 0004

Grend
Master Doctor (+21 Experimentation, +21 Assembly) | Master Merchant
Vendor: -1150, -2775 in Artesia, Corellia (~2k from Coronet)
PadiOne
Wed Jul 28, 2004 12:01 am
#7






Trem0r wrote:

Exactly what I have done. The extra 18 SP, I applied to Novice Scout and Explore 1. It works out great.The nice thing about it is if doctors need to do a little surveying, they can drop scout and pick up artisan for the time being. It is nice to be able to switch back in forth between the two novice professions when you are limited to such few SP.






anothe plus to this is that you should always have enough scout and combat xp to pick up that extra skill as you go back and forth. I mean, c'mon, it only costs 100 cr to switch.



____________________________________________

Otin
Wed Jul 28, 2004 12:54 am
#8

NEVER!!! Lol i put my points into 0010 Entertainer so that I can do my sexy dance in PvP lol. But in all reality Scout and Marksman are the only real ways to go.



Otin
Jedi padawan
Member of the Vong Dynasty
Zonama Sekot Tatooine
Page 1 of 1
Previous Next