Swordsman Archive
Thread: Maybe we are pretty good in PVP after all :D
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DarthFuse
Tue Mar 09, 2004 10:16 am
#1
Hi fellow swordsmen. I have been testing out certain things in our arsenal such as move, defense mod, etc. I do want to tell you that a currently am pure swordsmen (no other combat professions except tka 2/0/0/0) and do not have any extra defense mods then the ones that Swordmen gives me. So far in all of my pvp fights i have been able to successfully beat a Master Commando, Master Riflemen, Master creature handeler, Master Doctor, Expert Bounty hunter, and on occasion Master TKA. So far the only thing supporting me is the power boost technique that tka have. These fights where not brought on by a duel request, i would purposely declare and roam around. I have only found people that have extremely high defence stacks to be a problem, but even so i have beaten afew.
I really have underestimated the importance of Center of Being as it has really helped againt ever enemy i have fought, especially riflemen. Bleeds are also very useful in my toolbar, mainly against TKA masters. Chances are if they do not knock you down from the get go, they are going to loose if you land a bleed on them. I must say for a profession to be considered to be a big underdog, we fair very well as a lone combat profession. It took a bit of experimenting, but i see what effects certain professions, such as TKA and there mind drain. I am still unsure about one thing, i for one do not spam the same move repeatedly but i notice almost everyone i have fought does. Do you guys do this also, and if so what move?
Ruroni Kenshin
Master Swordsmen
Master Merchant
Bria Server
I really have underestimated the importance of Center of Being as it has really helped againt ever enemy i have fought, especially riflemen. Bleeds are also very useful in my toolbar, mainly against TKA masters. Chances are if they do not knock you down from the get go, they are going to loose if you land a bleed on them. I must say for a profession to be considered to be a big underdog, we fair very well as a lone combat profession. It took a bit of experimenting, but i see what effects certain professions, such as TKA and there mind drain. I am still unsure about one thing, i for one do not spam the same move repeatedly but i notice almost everyone i have fought does. Do you guys do this also, and if so what move?
Ruroni Kenshin
Master Swordsmen
Master Merchant
Bria Server
GTOfire
Tue Mar 09, 2004 11:32 am
#2
Not every player out there with the professions you defeated knows how to handle them. Let me account for your victories per profession:
Master Commando, Master Riflemen, Expert Bounty hunter:
You battled people who didn't know how to battle melee people. Not to degrade YOUR performance, you did well to defeat them. But they shouldn't have been defeated at all. Why not? Because you can't possible get in range. They're just as fast as you are when burst running and they can shoot at you when you can't swing at them. I've noticed a lot of ranged PvPers kite a while, make a mistake, get hit once, then forget to kite. If they simply hit burst run after they got hit your human reaction time will allow them to get out of range before you can
hit lunge1 and stay out of range long enough to get you nearly or completely killed.
Master creature handeler
This isn't a combat profession, it's not very special to beat in PvP, just ignore the critters and go for the master. You can usually take him down before the creatures take you down.
Master Doctor
Dunno what form of combat he used, but he can't heal mind damage, and the more mind you chop off him, the less mind he has left to use for heals. Get a good head hit in and he can no longer use his main profession in battle.
Master TKA
Possible, but technically not likely. They should have made you dizzy, knock you down, dizzy you some more and keep you knocked down whenever you got up, spamming Unarmed Hit 3 as they went. Gets you dead pretty fast, and there's nothing you can do about it without food or a better profession template with more def vs KD or dizzy. Not all TKA's are good at PvP though. I remember when I was a TKM I KD-dizzied someone once, but then forget to KD them again if they got up. A good TKM will keep you on the ground, helpless.
I realise this sounds like you suck, but I don't mean it that way. I just mean to illustrate that you didn't win in PvP because swordsman are better at it then we all thought. It means you won because you were better then them in PvP strategies. They just have more potential left unused in their class, allowing them to defeat you had they used it. You can be proud of your victories, because it's YOU who can claim them, not the swordsman class.
Cakins7005
Tue Mar 09, 2004 11:48 am
#3
You are a big fish in a small pond. Come to the Naritus server and try that...... With Master Swordsman and Master Brawler and the 20 second delay, you will still get wasted. I was not any good in PvP until I hadstacked counterattack.and a scythe blade. That is getting nerfed but I am going Master Carbineer. You will be gunned down by Combat Medics, Riflemen, and Carbineers long before you get within 20 meters. Try large scale base raids where everyone is overt, buffed, armored, etc. The only classes that are good are Rifleman (Jawa Ion Rifle), Combat Medics (Mind poison), soon to be Carbineers, and defense stackers like me. Try hitting someone with +200 dodge, or +200 counterattack, or +200 melee defense, or 125 m mind poison and I will give you a cookie if you are successful.
GTOfire
Tue Mar 09, 2004 2:53 pm
#4
a SUCCESFUL (keyword) knockdown will start a 30 second timer in which no KD move has a chance of being succesful.
Which is why you always dizzy before you KD rather then after, chances of getting up from that are a lot less, and the key weapon of a TKM when he doesn't have armour/buffs.
If you're not knocked down, you can inflict some heavy damage on their mind pool. Leave the bleeds, they're pointless now. 70 damage every 20 seconds, you're better off using those two attack rounds for head hit 3s.
Our major bane is an enemy with armour and buffs. Head hits are fun, but not when they only do 60 damage on an opponent with 1500 mind. You'll suffer 200 HAM costs for a hit that does 70 damage tops 
MavilDune3333
Tue Mar 09, 2004 4:29 pm
#5
about to leave work so just a quick thought. don't forget the power of intimidation. afterall only taking in 1/2 damage from their attacks their defenses are also lowered. i managed to beat my friend who is master pistoleer/master fencer. i couldn't even hit him with my rifle shots and i'm master. so imo no good fight should ever go without throwing around some intimidations.
DarthFuse
Wed Mar 10, 2004 1:03 am
#6
Easy there Cakins, No need to try and Downplay the server i play on. Im sure your server has an abundance of good players on it, as does mine. As for being a big fish in a small pond i see it the other way around, i am a small fish in a very big pond 1 out of 2000+ is alot. When it comes to mastering brawler, im pretty sure that would increase my chance of winning since i would then be able to KD from 20m range instead of posture change in 10m. I do agree someone with outrageous defense mods like that would be hard to hit, but it isnt impossible.Even though i must admit i have yet to fight a combat medic, or see one in real action for that matter. BTW the cookies i have a bag of my own 
GTO you are absolutely correct, i supose i did have a better strat than my enemies. Which proves alot of swordsmen comments of Brain over brawn. Even though i made no specification that all the professions i went up against where combat type, they all still have there useful abilities. As for TKM you mentioned that a good tkm will knock you down repeatedly. If I remeber correctly if the first knockdown does not stick, you need to wait 20-30 seconds until you have then next chance to knockdown again (don't quote me on that, but im sure ive heard that somewhere before) leaving them to just spam there strongest attack helping you in turn by wearing down their mind pool. I know i dont suck, you said it yourself i have better PvP strats. I just see lots of post constantly saying we are bad in pvp because of this, that, and so on. Telling people curious about swordsmen, to take on another profession. So im sure you see the point im trying to prove. /give GTO high Five /blows out cakins's match No flames plz, only you can prevent Forum fires
Ruroni Kenshin
Master Swordsmen
Master Merchant
GTO you are absolutely correct, i supose i did have a better strat than my enemies. Which proves alot of swordsmen comments of Brain over brawn. Even though i made no specification that all the professions i went up against where combat type, they all still have there useful abilities. As for TKM you mentioned that a good tkm will knock you down repeatedly. If I remeber correctly if the first knockdown does not stick, you need to wait 20-30 seconds until you have then next chance to knockdown again (don't quote me on that, but im sure ive heard that somewhere before) leaving them to just spam there strongest attack helping you in turn by wearing down their mind pool. I know i dont suck, you said it yourself i have better PvP strats. I just see lots of post constantly saying we are bad in pvp because of this, that, and so on. Telling people curious about swordsmen, to take on another profession. So im sure you see the point im trying to prove. /give GTO high Five /blows out cakins's match No flames plz, only you can prevent Forum fires
Ruroni Kenshin
Master Swordsmen
Master Merchant
Nova2WL
Wed Mar 10, 2004 1:18 am
#7
i lke that quote but anywasy the bleeds dont work very good in PvP in my expeirence. they only bleed like 70
DarthFuse wrote:
...So im sure you see the point im trying to prove. /give GTO high Five /blows out cakins's match No flames plz, only you can prevent Forum fires
Ruroni Kenshin
Master Swordsmen
Master Merchant
points to the mind.
teamdoa
Wed Mar 10, 2004 3:15 am
#8
Well done man, dont let all the others here put a downer on your PVP results.
DarthFuse wrote:
Hi fellow swordsmen. I have been testing out certain things in our arsenal such as move, defense mod, etc. I do want to tell you that a currently am pure swordsmen (no other combat professions except tka 2/0/0/0) and do not have any extra defense mods then the ones that Swordmen gives me. So far in all of my pvp fights i have been able to successfully beat a Master Commando, Master Riflemen, Master creature handeler, Master Doctor, Expert Bounty hunter, and on occasion Master TKA. So far the only thing supporting me is the power boost technique that tka have. These fights where not brought on by a duel request, i would purposely declare and roam around. I have only found people that have extremely high defence stacks to be a problem, but even so i have beaten afew.
I really have underestimated the importance of Center of Being as it has really helped againt ever enemy i have fought, especially riflemen. Bleeds are also very useful in my toolbar, mainly against TKA masters. Chances are if they do not knock you down from the get go, they are going to loose if you land a bleed on them. I must say for a profession to be considered to be a big underdog, we fair very well as a lone combat profession. It took a bit of experimenting, but i see what effects certain professions, such as TKA and there mind drain. I am still unsure about one thing, i for one do not spam the same move repeatedly but i notice almost everyone i have fought does. Do you guys do this also, and if so what move?
Ruroni Kenshin
Master Swordsmen
Master Merchant
Bria Server
kozakaka
Wed Mar 10, 2004 3:22 am
#9
guys to do well in PvP you NEED master brawler, you need warcry2, you need intimidate2, without them your a piece of flesh with armour on the floor..
Who gives a **edit** if you exploit warcry2 every twenty seconds? its being nerfed anyway, and when it does, swordsman will be a LOT harder to pvp with, oh and against defence stackers? just intimidate them and then about 50 skill points on defence stacks have gone down the drain
WarFerret
Wed Mar 10, 2004 4:05 am
#10
I thought defence stacking was going out the window with the new patch ?
comandobob
Wed Mar 10, 2004 4:34 am
#11
it is we can have 125+ and that is it in defence it also changes the way defence works pistol defence wont work with sword an so on
Knocky
Wed Mar 10, 2004 5:25 am
#12
Do you guys complaining about KD's not use any of the +90 Thakitillo that Master Chefs make?
You dont buy chef food you are only screwing yourselves over.
GTOfire
Wed Mar 10, 2004 5:59 am
#13
Not everyone has the resources or connections to rely on finite goods. If you need to go to work in half an hour and just want to mess around a bit, you don't have time to get buffs or find a chef. You could stockpile chef goods for a week or a month, but not everyone has that kind of money either.
Most discussions here will revolve around the game in it's base form, without advantages that are privilege to the rich and powerplaying.
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