Swordsman Archive
Thread: Is good for mastering Swordman Squill Cave?
Page 1 of 2
-Spechtre-
Mon Jul 26, 2004 6:23 pm
#1
Its a good Cave , for mastering swordman ? i'm Swordman 3-4-2-4
Jakkal_Darkwind
Mon Jul 26, 2004 7:29 pm
#2
buffs, brandy, cnape, arhisa, moun awsome armour.......YUPPERS
xp per squill is above avg but spawn rate is CRAZY!
Ocaigann
Tue Jul 27, 2004 1:24 am
#3
I polished off my last two branches of swords there. Just "collect" a good amountof squills, use COB, and spin away.
Xysec
Tue Jul 27, 2004 4:46 am
#4
I found it to be too camped for it to be more effective then doing savage quenker missions on Dant. On average I got 70-80k xp per mission +13k (in a large group)
If your one of two people in the cave, then I'd say certainly...otherwise it's just not worth it imo.
Trem0r
Tue Jul 27, 2004 5:37 am
#5
Best place for me to get experience. I flew through the xp there. It was nice since fellow swordsman were there leveling up also, so you could get trained on the spot. Can't beat that!
Jaxus
Wed Jul 28, 2004 5:35 pm
#6
swordsman 1/3/1/1 asks what planet for the squill cave? I assume its a poi.
Mikhail24
Thu Jul 29, 2004 7:00 am
#7
From today's update notes....no more squill cave for teh win
Server Status
Server status is currently unavailable
SpunkyKuma
Thu Jul 29, 2004 8:55 am
#8
"# Increased the spawn time for the squill cave"
Wow, I went down there yesterday to grind some smuggler pistols and every single Squill I came across was a corpse, there were tons of people there and some large Jedi gank squads too. That'll be interesting for faster spawn rates and you'd be able to master a prof in hours.
Wow, I went down there yesterday to grind some smuggler pistols and every single Squill I came across was a corpse, there were tons of people there and some large Jedi gank squads too. That'll be interesting for faster spawn rates and you'd be able to master a prof in hours.
Slicer17
Thu Jul 29, 2004 1:06 pm
#9
I was under the assumption the NERFED squill cave?
I mean i mastered commando in there in like 8 hours with the help of a tank... Round up like 15 at a time, and flame cone away...
Is this wrong?
Khyzer
Thu Jul 29, 2004 1:33 pm
#10
I figured they meant, they slowed the spawn time there. I dont see why the would increase the spawns there cause that would mean they made it easier to level, and knowing SOE, they want nothing but to slow it down for us(so we pay longer :smileytongue
BigDan1728
Fri Jul 30, 2004 5:21 am
#11
Mikhail24 wrote:
Increased the spawn time for the squill cave
The increased the spawn time meaning there will be less squills
wanabjedi55
Tue Aug 03, 2004 4:31 am
#12
BigDan1728 wrote:
Mikhail24 wrote:
Increased the spawn time for the squill cave
The increased the spawn time meaning there will be less squills
yes, what you guys are thinking of is SPAWN RATE, spawn time means it will take longer for them to spawn, now if it said increased spawn rate then they would spawn more frequently
wanabjedi55
Tue Aug 03, 2004 4:36 am
#13
BTW, where is a good place to start grinding fromnovice swordsman?
Page 1 of 2