Swordsman Archive
Thread: Swordsman is a fun profession, but I have a gripe:
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BlackEdge
Mon Jul 12, 2004 2:39 am
#1
Why is the dizzy part of our area effect attack 3 rarely stick at all? This is like one of the most vital states for us (since it's the only state we actually get) and is really needed in pvp and pve. While a swordsman can do lethal dmg, their dizzy just don't stick.
I'm wondering why 2handed sweep couldn't have this dizzy state effect, and the area spin attack 3 maybe would have the blind state like it says in the description.
-Jess-
Mon Jul 12, 2004 2:52 am
#2
we also have a dizzy in 2hand hit 3 why we dont have a dedicated stun is my quisiton.
-Jess-
Mon Jul 12, 2004 2:53 am
#3
sorry, no edit button.....of course I think we should also have a hard to hit very powerful mind damge stun/dizzy/KD....i.e. broadside the side of their head...disorient them for a while...and do serious damage.
BlackEdge
Mon Jul 12, 2004 3:00 am
#4
-Jess- wrote:
we also have a dizzy in 2hand hit 3 why we dont have a dedicated stun is my quisiton.
Wow, really? Okay then that kind of changesome things then. I was master swordsman a while back but haven't really messed around with it much ^_^. Then I w=anted to get master swordsman back. I was pretty lazy trying to get the AP for it but the fact 2handhit3 does dizzy, all the more reason why I need to get back on track and start trying to get AP again hehe. ^_^
The stun part, that is interesting and I'm kind of confused why Swordsman don't have any form of stun attack. I noticed every other profession (fencer/tkm) have actually at least 2 state effect attacks. Fencer has dizzy/blind, and TKM has dizzy/stun/blind.
It would be nice if they gave mind hit 1-3 a stun component, which would make sense. ^_^
Sebana1
Mon Jul 12, 2004 4:22 am
#6
I actually have good luck with the dizzy on the area3. I use it when I PvP (which is rarely these days, hehe) and it sticks easy. For me at least! 
Cheffers
Mon Jul 12, 2004 7:39 am
#7
If you get your target intimidated its very easy to land the dizzy effect of area3. So intimidate 2, area3 to dizzy, and lunge 2 for the swordsman's dizzy+kd attack 
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