Swordsman Archive

Thread: Master Brawler vs. TKA 4003

FutureJediMaster
Sun Jul 11, 2004 5:40 pm
#1

I kno people pose this question often, but i just cant decide. Any advice?
Vagrantprodigy
Sun Jul 11, 2004 7:39 pm
#2

both



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Jambomango
Sun Jul 11, 2004 8:36 pm
#3

what other bits do u have in ur template, u can see what i have in my sig, and it wrks a treat



Micha Talnot ~ The man with a mission. and a missing arm.
-Jess-
Sun Jul 11, 2004 10:45 pm
#4

I am both master brawler and TK 4003 along w/ master swordsman...and some others



Jess

Server-Intrepid
PA-
--Current Proffesions--
Master Swordsman, TK 4004, Brawler 4040, Ranger 0010, Nov Med, Master Scout


TK-IVOI

Server-Sunrunner
PA-LEGIO (Legions Imperiator) --Role PLaying Stormtroopers..and me the Royal Guardsman--
--Current Proffesions--
Master Pike, Master Fencer, Master Brawler, TK 4003, Nov Medic
Fenrix
Mon Jul 12, 2004 2:47 am
#5

Gota love master brawler is for nothing else than Lunge 2.




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-Jess-
Mon Jul 12, 2004 2:55 am
#6

lunge 2 warcry 2 intimidate 2 and two handed speed + 5 andthe use of a long vibro axe, which you can find with decent mind DOTs on occasion. also allows the effective use of a mind DOT janta knifes, and other polearms with DOTs.



Jess

Server-Intrepid
PA-
--Current Proffesions--
Master Swordsman, TK 4004, Brawler 4040, Ranger 0010, Nov Med, Master Scout


TK-IVOI

Server-Sunrunner
PA-LEGIO (Legions Imperiator) --Role PLaying Stormtroopers..and me the Royal Guardsman--
--Current Proffesions--
Master Pike, Master Fencer, Master Brawler, TK 4003, Nov Medic
PadiOne
Mon Jul 12, 2004 7:37 am
#7

This was my template:

Master Rifle/Master Sword/TKA 4004/Novice Medic


I gave it up for this:

Master Sword/Master Brawler/Master TKA/ Novice Medic


I love having Intimidate2 and the extra +5 2h speed. However, I regard this as one of the biggest screwups I ever made in-game. I gave up huge melee and ranged defense mods for this, as well as Ranged DMG mitigation 3. I get punked by a few tuskens now.


FYI, I generally use ubese armor. With the lower encumbrance, I regen faster and generally don't need to heal very often. This allows me the ability to take synthsteak or won-won to keep my health up instead of having to take ahrisa for my mind. Comp armor would help me against ranged npcs, but would be a bit of a detriment vs the melee npcs.



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FutureJediMaster
Mon Jul 12, 2004 8:31 am
#8

warcry 2 and intimidate 2, what do they specifically do and are they that useful?
Soltari-bacca
Mon Jul 12, 2004 9:32 am
#9


Warcry 2 delays a mob for 20 seconds instead of 10 for warcry 1. Intimidate 1 cuts damageto 33%. Two just increased the time it lasts. I just rechecked the TKA faq, has it in there.

Message Edited by Soltari-bacca on 07-12-2004 09:36 AM



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Ship Chassis by Soltari at TAOMart, Theed -3974,4005

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PadiOne
Mon Jul 12, 2004 9:58 am
#10

intimidate1 = 20 secs

intimidate2 = 60 secs



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