Swordsman Archive
Thread: Swordsman looking to take up one line of TKA...your pick?
I'm a Swordsman, looking to take up a defense line of the TKA, since they have much better defense than we do. I only have enough skill pts to take up one, so which do you think it should be?
The Balancing line gives you status defense and combat equilibrium, but the Striking Line (the combat exp line) give you bonuses to melee and ranged defense.
If you could pick one - which would you prefer?
Thanks!
Antilles98
Get the far right branch of skills which is intermediate precision striking
those give you a nice set of defensive skills that would make you VERY good in battle, not to mention that line also targets the mind which seems to be our special goal in swordsman with a nice mind bleed and heavy mind damage we dish out ![]()
Do any of you know someone that is hard to hit with the extra + ranged and melee def mods? And what are they? I'm going up to get those mods and i don't wanna waste my time getting them and not having them work. So i'd like to know how many i need to do all the dodging against those attacks that i want
Ranged Defense and Melee Defense work well.
I have a riflewoman friend who has I think the precision line in TK along with some stuff in fencing that gives her in the 70s ranged and melee defense.
She is extremely difficult to hit.
So depending on what you're looking for I'd go with the Precision line (+20 melee/ranged defense) or the Meditation line (bleed/poison cures and wound heals).
Also, the Balance Conditioning line is not that bad as it gives you some specific defenses (like knockdown) and at Master level gives you the Unarmed Knockdown 2 which knocks down + dizzy for a great opener in solo fighting. I used to have that before I decided upon Master Doctor.
-Shi
There is also an alternative. Go pikeman and take the Polearm Defensive Techniques line. You will gain with novice pikeman and the line:
+10 block
+15 melee defense, +10 ranged defense
+100 points of defense vs. mods
You would have the best of both worlds in one line. You also gain polearm sweep, which is aknockdown move which swordsman don't have unless they go master brawler. Something to think about.
sorry but the defense vs other stupid mods like posture change, knockdown, dizzy, stun, and blind are normally usless!!
first posture change and knockdown have been nerfed!! ok so you don't pvp much no problem not many creatures in the WILD use knockdown or posturechange cept like rancors or some other godly beast.
not many ppl use stun, blind or dizzy
so if you went up pikement you lose +15 melee defense and +20 ranged defense which would help out ALOT more than those stupid defense vs mods crap
now if you REALLY wanted defense YOU COULD go up both!!! that would be
62 melee and 55 ranged defense
this is if you mastered the full line in tka, sword defense, and the pikemen line
then if you master brawler and went up the fencer line you'd get a total of +91 melee defense and +79 ranged i think
however that requires master brawler master swordsman and just the melee/ranged defense lines of tka, fencer and pikemen and that 50 points to put anywhere you want wether it be scout, medic or what
you could get the full line of exploration and the first two box's of first aid in medic this way you can move as fast as everyone AND heal yourself!!!
and leave you with 1 point left with that much defense WHO NEEDS A CREATURE ?