Swordsman Archive
Thread: Encumbrance reduction for melee's
Hear is an idea! Since melee's are supposed to be the tanks of the game why not give them some kind of incentive to wear armor. Like maybe a 5% reduction to encumbrance at novice and then go all the way up to 50% reduction in encumbrance when you hit master Swordsman, Fencer, Pikeman or TKA (maybe less for TKA since their toughness is so high).
Melee classes should wear armor. But right now in the game most of them do not due to the fact that armor is too encumbering and using specials with armor on is a death wish. Also most melee cant even wear a full suit of good armor due to the fact they put most their stats in their HAM pools.
Here is a ruff draft of how it shoud go
Novice Brawler - 5% reduction in encumbance of armor
Master Brawler- 10% (for a total of 15%)
after training in that many weapon styles one would think you develop a little agility and strength
Novice Swordsman/Fencer/Pikeman/TKA - 5% (so 10% for normal 20% if your master brawler)
Each skill box of defense -5% (for a total of 20% here,now 40% if you have master brawler, 30% otherwise)
Master Swordsman/Fencer/Pikeman/TKA - 10%
(so at master you get 40% reduction to encumbrance when wearing armor, if you also have master brawler then you will have a 50% reduction to encumbrance.)
What do you guys think about this idea? any comments or other suggestions are apreciated.
Well they could cap it at a max value of 50% encumbrance reduction.
About Wookies, they are not at any greater disadvantage then they were before.