Swordsman Archive

Thread: When can we expect to see some change to brawlers? neglected for to long

Henzo-Kauri
Tue Oct 07, 2003 12:26 am
#1

I'm reposting this here in the hopes that there has been some contact with the correspondents from the devs regarding our issues. If not then i'm asking that the community please support this thread that is currently on the discussion forums so that it might get noticed and get some attention from the devs.


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=653874



Our damage is pathetic compared to commados, BH, master rifleman (got hit for 1010 last night with strafe 2 in PvP). Even smugglers last ditch does insane damage from range (got it for 910 and 760 in PvP). I'm almost master swordsman and i have never hit anyone that hard in PvP even with my PH at 570 dmg. The smuggler i dueled last night stood right in melee range of me and spammed last ditch and in 3 seconds i was dead. I got 1 hit off with my powerhammer which missed. Pretty pathetic i cant even win a duel against a smuggler that only has dirty fighting when i'm 1 box from master swordsman.


The out of rage issue is also extremely frustrating, how come nothing has or is being done about this. It has been stated that there is a problem, the devs are aware of it, so when can we expect to see the range increase? How hard is that to code?


If all marksmen weregetting "out of range"from 30m out while moving and attacking how fast would we see a change implimented?


As a brawler many times i cannot even hit my target from 1m out if my target and I are both moving


I'm not asking for a nerf on any of the classes but as stated by the devs brawlers are due for some much needed upgrades. My experiance above is a clear example of that.



WHEN CAN WE EXPECT TO SEE SOME UPGRADES?

tgtaro
Tue Oct 07, 2003 12:48 am
#2

I totally agree with you...but for now you can imagine replacing your power hammer with a lightsaber and then using force push (or force pull) when an opponent runs away.

LOL

That would be ultimate fix.



In game name is
Palreize
Tue Oct 07, 2003 3:00 am
#3

While I do agree with the problems that need fixing, I think it is worth noting that we CAN hit as hard or harder than the examples you gave. I am a master heavy swordsman and have a PH with max dmg of 709. My highest pvp hit is 1300 using head hit 3. Gave that BH a good startle it did. No, it's not the norm and it does take me 4 seconds between every swing with that hammer. So, considering riflemen shoot in 1 second intervals with their most powerfull specials, we still don't compete power wise, but that particular issue maybea rifleman problem rather than a swordsman problem.
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