Swordsman Archive

Thread: clothing slot items

leucine
Wed Oct 15, 2003 11:04 am
#1

Newbie wookieswordsman wondering what you guys are using to stuff in those clothing slots? I hear bioengineers can makesome skill enchancement items, but have no idea whats avaible. So if you could, let me know what you got, and anytidbitsofinfo.



Gorath Server ][ [Piimp] Moha ][ Master Commando/Smuggler
"If episode 3 had a five minute slow motion scene of JarJar Binks dieing a horrible death,wouldn't it alone be worth the 8 bucks to see the flic."
Khalaermol
Wed Oct 15, 2003 11:11 pm
#2

I wear a shirt with +20 warcry and +20 intimidate (bioengineered).


Don't know if it actually helps, but neither get resisted very often.


My suggestion is to find a bioengineered undershirt, with 4 slots, made to your specified stat wants.


That way, if you're like me, you can easily switch from armor to "street clothes" without ever having to lose those stats.


Now, my question, are there any other "wear'm all the time" clothes, besides a backpack?




Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Korvan
Thu Oct 16, 2003 5:58 am
#3

I'm using +15 injury/wound treatment cos i only have FA II and Diagno I (to catch TKA Meditation II -->anti poison, bleeding, self buff, a bit of equilibrium).


But i have to check in the next days the Intimidate Warcry enancher (increase range? duration? effectiveness? "tohit"?).


The melee defence enancher only grant a +4, from Master Bio-eng, useful but not so much cos the secondench is a +14 stun defence (put dizzy defense here )


P.s. i've tried to put some Dark Jedi Master skill.enancher but usually i've loose some enmchantment (ticket open), cos only one of the skill attachment bonus will stack w/ the other Cloth's bonuses (bug i guess).


Best attachment that i've seen and loot are around +15 +18, in 2handed melee damage / 2handed melee speed (not in the same attachment of course), plus combat medicine assembly (+16) ecc ecc.


Sry for my awful english






Korvan Aleric
Jedi Padawan of the "Neutral Side"
"Ego te absolvo, In nomine Patre et Filii et Spiritum Sancti."

Hirebrand
Thu Oct 16, 2003 12:35 pm
#4

Two bracelets and a necklace (jewelry.)




Zaala Lalla
Galactic Pop Star Sensation!
Khalaermol
Thu Oct 16, 2003 1:06 pm
#5






Hirebrand wrote:
Two bracelets and a necklace (jewelry.)




They can be enhanced?



Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Baleine
Thu Oct 16, 2003 10:10 pm
#6

I'm not sure about skill tapes for rings and other accessories, but only actual clothing (pants/skirts, shirts/blouses, jackets, vests and wookiee wear with the possible exception of all the wookiee gloves) can be made with BE tissues.




_______________________________________________________________
Al' Hammers :: Master Heavy Swordsman, Master Creature Handler, Hunt Master
"I kick arse for Mon Mothma"
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