Swordsman Archive

Thread: 66 left?

Randak2004
Thu Oct 16, 2003 7:07 pm
#1

Im going master swordsman+master carbineer and was wondering what to do with the 66 points i have left,any ideas?





HaZaRd-CautioN
Wookiee Bounty Hunter/Tempest
0,1,1,1(so far)

1 OF 4 CautioNs
SuicideGunner
Thu Oct 16, 2003 8:44 pm
#2

get up to explore 3 in scout because of the terrain negotion.



Richgolas Leon
server :Valcyn

APEist_theReb
Fri Oct 17, 2003 5:32 am
#3

ahh, carbineer swordsman. thats what i am, well, not a master carbineer, but im a doctor that can buff himself.

well, for the advice, as you probly already know both swordsman and carbineer's ham costs are high as anything. so my counter to that was of course doctor, but in your case, id go up medic as far as i could. if you do, concentrate on pharmacology, first aid, and crafting. or you could do medic and scout, go up just the first aid line and exploration. that would actually be a good combo, but youd have to buy awesome sitm bs

well, thats all i can offer.



APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

raider7734
Fri Oct 17, 2003 9:23 am
#4

For master swordsman + master carbineer, I'd round things out with Scout 3-0-0-0 for the terrain negotiation, and Medic 2-2-4-0. With the ham costs on carbines,you will need good stims to keep yourself pumped up, like Cs, or Ds experimented to med. use 40. I don't think Bs would cut it, unless you keep a supply of tatooine sunburnsand use those to control the ham costs.


I was going to suggest TK meditation 4for the wound healing and powerboost, an awesome ability for any brawler, but it would limit you to Scout exploration 1 and novice medic only...which sounds like a recipe for gaming misery.





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"Persistence is synthetic Luck"
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