Swordsman Archive

Thread: Question: Melee Powerups?

Maystudly
Wed Oct 15, 2003 11:12 am
#1

What power ups do you guys have available to you? On Bria the only power ups I've seen are 32% reduction in health, 16% speed and 32% PB modifer, 16% wounds. Have you guys seen other powerups on the other servers?



Maystu'dly
Too legit, too legit to quit..... hey hey!
Neomonk
Wed Oct 15, 2003 1:48 pm
#2

I'm not exactly sure if I remember correctly, but on Bloodfin I think I found some crates of 32% speed and 16% Health cost reduction powerups. I haven't tried them out yet but they should work nicely on my power hammer.



__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
zonkrd
Wed Oct 15, 2003 4:38 pm
#3

I am not certain, and will have to check when I can log on, but of all of the power-ups my WS has made for my Swordsman have been *Ham pool* 32% reduction and *other* 16% reduction. With *other* being speed, or damage or range modifiers. I have trashed literally hundreds of power-ups trying to get a health/speed power-up for the hammer. I have a nice action/max-damage to use on the 2hcs and with hitting almost at speed cap, I go through at least three crates of them a week.


I have yet to see speed listed as the primary benefit on a melee power-up, but a wookie can dream.




Scrogg Emerondon
Gun Runner & Drug Dealer Extraordinaire
Proud Resident of Motor City and Leader of the Majic Bus

Neomonk
Thu Oct 16, 2003 8:30 am
#4

Yeah, I checked last night and apparently I bought Ranged powerups instead of Melee powerups. And here I thought I was lucky finding those.....


Poo :-(




__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
xDiggerx
Fri Oct 17, 2003 1:01 am
#5

I am on Radiant Server and specialize in Ranged Weapon Powerups. I make Melee to order. Here are some of what I have to offer. On one of the recent patches melee pu's changed in terms of how they come up when crafting...these below are using only the best resources and after probably 125 schematics.


Max dam or speed does not usually happen in the first slot on melee pu's as it does on ranged weapon pu's....I have tried, believe me! If your on Radiant and have any interest in these let me know...I have another complete post on here as well. Send an email in game, xDiggerx.


Melee PowerUps I currently have available: (all my melee pu's impact at least 3 stat attributes)


33.16% Action Cost Reduction/16.33 Attack Speed Increase/7.25% Wound Chance Improvement


33.16% Action Cost Reduction/16.33% Maximum Damage Increase/8.4% Wound Chance Improvement


33.16% Action Cost Reduction/16.33% Minimum Damage Increase/8.4% Attack Speed Increase


33.16% Action Cost Reduction/11% Minimum Damage Increase/5.4% Attack Speed Increase/5% Maximum Damage Increase


26.46% Action Cost Reduction/13% Maximum Damage Increase/6% Minimum Damage Increase


26.8% Action Cost Reduction/13.2% Wound Chance Increase/10.5% Minimum Damage Increase/7.3% Attack Speed Increase/3.2% Range Improvement


33.16% Mind Cost Reduction/16.33% Attack Speed Increase/7.25% Ideal Ranage


28.47% Mind Cost Reduction/14% Attack Speed Increase/10.5% Maximum Damage Increase


33.16% Point BlankImprovement/16.33% Attack Speed Increase/8.58% Maximum Damage Increase


33.16% Point Blank Improvement/16.33% Maximum Damage Increase/6% Maximum Range Improvement





xDiggerx - Master Bounty Hunter/ Master Combat Medic/Rifleman 4000
zDiggerz - +12 Pt Master Chef / +14pt Master Artisan / Master Merchant
10th Mtn Guild Leader - Imperial Ace Pilot - Imperial Colonel's - FS Crafters
Chef Food - PowerUps * New Sparta, Naboo -5860 5430 * Swoops - Resources
raider7734
Fri Oct 17, 2003 8:48 am
#6

I'm on Ahazi, Ozoshh makes me whatever powerups I want. I've been using these on the powerhammer:



  • Primary health cost reduction, secondary attack speed

but I have an order in for these:



  • Primary health cost reduction, secondary maximum damage

They should make my hammer do nearly 700damage.730 is possible, if I got The Perfect Slice.




----------
IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
Snowdon
Sun Oct 19, 2003 10:56 pm
#7

188-701, 5.4 attack speed powerhammer after powerup.


16% DMG increase, deducation on health by 33% (brings the HAM on the hammer down to 77) on the powerup. melee powerups dont go beyond 16% because the devs want melee to suck.


Amazing weapon, if you're at least battlemaster w/fitness 2. do not use otherwise.

Aada
Mon Oct 20, 2003 4:28 am
#8

As a char with a master artisan and a master 2H, I thought I would take some time explaining this to you guys. Here is how melee powerups work. The stats can be in these two categories:



  • Primary

    • BALANCING (Health Cost)
    • BARBING (Point Blank Mod)
    • COMPENSATING (Mind Cost)
    • EXTENDING (Ideal Range)
    • LIGHTENING (Action Cost)

  • Secondary


    • ACCURACY (Ideal Range Mod)
    • CONTROL ENHANCEMENT (Speed)
    • PRECISION (Min Dmg)
    • REFINING (Max Dmg)
    • STEADYING (Max Range Mod)
    • WOUNDING (Wound Chance)

Each powerup will have a combination one primary and one secondary stat, and very rarely a bonus secondary stat (more on this in a minute). So you could see a 32% health (primary) / 16% speed (secondary) powerup, but you would never see a 32% health / 16% action, since those are both primaries.


If the crafter uses superior materials and full experimentation, the modifiers will be close to 33% for the primary, and 16.5% for the secondary (this would happen if the overall quality of the materials used was 1000). Materials in the 990s give powerups just a shade below this.


Every once in a while (very rare), the crafter will make a powerup with 3 stats instead of 2. From my experience, the percentages on these would be 32/11/5 or 32/16/15, and the first stat would be from the primary category and the second and third stats would be from the secondary category.


You can probably find an artisanfrom which toorder powerups tailored toyour weapon and preferences from an artisan, but remember that they cannot select the stats, it is just random. For example, yesterday I was trying to make a max dmg / min dmg ranged powerup, and it took me around 30 tries to get it.


Personally, I use mind/speed melee powerups, since mind costs are about the only thing that ever kills me, particularly with my doctor buffs. And swinging my powerhammer faster is a Good Thing (tm). I'd consider using a Point Blank / Max Damage one too.




Aada, loyal servant to the Empire / Grenadin Wastes, Lok / Heart of Oak PA
DezlPower
Mon Oct 20, 2003 6:59 am
#9

Are there any crafters on Shadowfire with crates of melee powerups to sell?
xDiggerx
Mon Oct 20, 2003 8:29 am
#10

Aada, good post there with explanations.


I rename all my powerups with the percentages in the title...expected non-artisan powerup makers to remember all the combinations is unrealistic. I for one would rather look at a 33.16% Point Blank Reduction/16.33 Maximum Damage Increase/8.4% Wound Chance Improvement title for a pu than try to figure out the game-name combinations. Then I know exactly what I am purchasing without having to examine it each time. On my vendor I keep over 300 crates of pu's...having the stats in the titles is essential.


Max percentages on powerups are 33.16% for the primary and 16.33% for the secondary. I use a 1000 OQ Metal and always a Chem source over 990 OQ. Depending on the various stat combinations, and also how many top experiments you have (and experimentation points), you can also get lower quality materials up that high.


I pretty much only sell powerups, ranged and melee, that have these two primary stats at 33.16 and 16.33 and then a third stat, usually around 5-8%. Having a third stat does not normally lower the 1st or 2nd'ary stat. When you add a 4th or 5th stat, normally accomplished by having a number of top experiments during crafting, only then does the 1st or 2nd stat usually start to drop. When I get a good 5 stat powerup I normally keep it for private use with my guild or close friends, not for public sale.


Contact me if your on Radiant and want some powerups. My shop is on Naboo, just NW of Theed, at -5860 5430. I make Melee pu's to order and keep 300 crates of Ranged Powerups on my vendor at all times.


xDiggerx.





xDiggerx - Master Bounty Hunter/ Master Combat Medic/Rifleman 4000
zDiggerz - +12 Pt Master Chef / +14pt Master Artisan / Master Merchant
10th Mtn Guild Leader - Imperial Ace Pilot - Imperial Colonel's - FS Crafters
Chef Food - PowerUps * New Sparta, Naboo -5860 5430 * Swoops - Resources
Page 1 of 1
Previous Next