Swordsman Archive
Thread: Another useless patch ...
First of all I'm sorry for posting this, I will just be repeating what's already in the forum but I'm bored reading stuff and see no changes ... But my brain is just telling me to post this, I can't fight it's my brain ! And we all know my brain is screwed since i play a swordman ... =)
(1) Knockdown & skills : how come once in melee range a guy weilding a pistol can make another fall whereas a guy swinging a power hammer can barely make an opponent kneel ? lol ? I don't care doing Area effect damage , I don't want the aggro of 10 mobs hiting for 300damage , I'm not a Graul or a Rancor (lol, we need to discuss about that as well but I'll do it in another forum ...) . Just give us some usefull skills (like for example a WORKING 2 handed mind wound hit, not uber but still fun) and not 4 of them doing the same stuff (Areaeffect 1, 2 and 3 and Swept2 ) and don't tell me these are different but the boxes aren't displaying the correct info , those skills are ALL the same... try them don't talk !
(2) OOR : Yeah i know this has been said again and again but things dont change ... OMG A NEW PATCH WEE I'M SO HAPPY ! wait wait wait ... oh cool act 2 is there but our class still can't hit a moving target even if we run 1meter behind it ... Feel the glory ! Increase our range or do anything but man THIS IS ANNOYING !
3) Some balancing plz ? : I have nothing against dying if a BH or a Commando engage me at 60 meters ... BUT it makes really mad when i jump on a non moving(or even siting !) guy, hit him once for 200 (with 2handmindhit3 and a 2 handed cleaver sliced damage) IF I don't miss, he stands up and starts running&shooting at me while i can't even land another hit on him ( the (2) is a part of the deal but also our weapons really lack damage... Have a guy with a 1m50 and 20 pounds rifleget in melee range with a guy knowing how to use a twohanded cleaver even a heavy one IRL and let's see who wins ... ).
4) Expert Sword Finesse & various bonuses obtained through mastering the profession : Some months after the game release, this is just UNACCEPTABLE that we still lack mods/skill in the Expert Sword Finesse box... I've played a necro for 3 years so I'm addicted to being ignored but this one is just LOLish . Also, might you be a TKA Master or a Swordman Master the name says it all ; YOU'RE A MASTER ! How come the differences between gained mods/skills is so important ? And overall these differences are noticeable, a master swordman will miss much more than a TKA master even with a same distance modifier weapon.Not to mention TKA get these skills faster since one branch is dedicated to meditate skill ? ( Not sure this is clear for everyone but hey, I'm not English ^^ , if you think about it and look at the TKA profession skilltree you should understand... I said you SHOULD ...).
Now this is becoming boring, I usually do 3 ghetto faction missions and then get wounded to death by a commando not even deathblowing me to be sure i get all health bar wounded... I spend more time in the medical center than on the land having fun or exploring, my only joy in this patch came from the TEF stuff, yay ! Anyway if things dont change soon they won't change later, because the whole servers willbe populated by Commandos, BHs and CHs ...
I give the devs two more weeks (i read a few days in another post well just wait and cross fingers...), if in the mid of October things haven't changed, I'll just cancel and wait for another worthy MMORPG . I know the first steps are always difficult, but really stop focusing on your **edit** "act 2" and do the balancing before it's to late ! Thanks
PS : Sorry Gorecki I'm just repeating what we all know but maybe another post will help (doubt it tho).
PPS : Sorry for bad grammaring, Ai ame noth veree goud ate ingleesh !
Eldanesh Bloodmoon
Bloodfin server
[STATUS REPORT : GORATH]
....
Well what can i say more ...
NOTHING !
The Swordman is the unbalanced Profession in Game. Yesterday i saw a Fencer ( 1, 1 , 2, 1) fighting against my friend MASTER SWORDMAN. And he just killed him within 2 secs. So why cant the devs just buff us too ? Maybe they think we are too strong but I THINK they dont even know.
Thats what Swordmans are in game NOW :
1) Useless for PVP
2) Stupid guys which cant hit while running
3) Booring cause they have just 3 "good" weapons.
4) Just USELESS.
We have just our Powerhammer (LOW SPEED) , our 2 Hand Curved Sword (maybe good speed but not very strong with damage) and our 2 handed cleaver (when it was first build i was happy , now i can see :its just useless like our job).
So why they Buff TKA ?
- Maybe the Devs want to be unfair to us
- Maybe the Devs like Fightingsport without weapons
- Maybe they like Dragonball ![]()
[QUOTE :]
Its like between Black [swordman] and white [TKA] people. Martin Luther King told us one time that he had a dream. A dream that everybody is equal to eachother. NO great difference.
So maybe the Devs Ban me or maybe they just ignore me but i know , i did something good . I told u whats going on.
Have a nice day
SirAuron Anima , Gorath [RolePlayer and Helper]
[END OF STATUS REPORT]
No probs...
...i guess we feel all the same way...some more, some less..
I can't promise you when, how and if things are going to be changed, but i can promise you that as soon as the combat designer is back i'm going to put our issues on the table once again.
In the end all this seems to become a long process until we will be getting somewhere.
I still believe we will make progress...i guess that's also why i'm currentlystill patient enough to do this...but knowing that we are almost in the 4th month of game and having seen the world around us evolving quite a bit...just not us that much....i can very well understand some of you.
Sorry i can't offer you more...
really obvious what toons devs are playing as what ones they dont
what we need is a dev to play swordsman for a week and give up his power-busted tka toy
I didn't feel completely useless in PVP yesterday, until a friggin Carbineer put me on my back 40 times before finally closing the deal and incap/db'ing me. Sure I stuck the bleed but ... it ain't gonna stop him from shooting me anymore. And WTH with that many knockdowns in a 2 minute chase/fight? It may be the only time I remember engaging a Carbineer but I assumed they had KD timers too. No?
Also I noticed that I lost 50 FP for that, when the day before I lost less than 30. Is this another secret punishment from the devs? Reinsuring mycrap made me rethink going back. This morning I logged on as usual and then found I wasn't motivated to do anything at all. Kinda weird.
-Crazy'Horse
you all know what i think !
read my post: what are you think ? heres my 2 cents
the swg team caters to most crafters and a few combat skills and ignores the rest of us
all they do is tell us "we are working on it you will see a difference" when patch comes out thier nothing thier.
i mean , look, no where in our sword forums did we say " our stun def is too low and man i wish counter attack worked more often" i never mentioned it .did you? so it leads me to belive they dont listen to us at all