Swordsman Archive

Thread: special move descriptions

Mild7
Mon Nov 17, 2003 8:50 am
#1

Can someone spell out which special moves are worthwhile and which are not? I'd also like to know which cause bleeds?

Thanks in advance.



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StormtrooperCaptain
Mon Nov 17, 2003 9:43 am
#2

Mind hit 1 and mind hit 2 are the bleeds. Head hit 1,2, and 3 do mind damage.



Artisan:0,0,0,0
Master Brawler
Master Medic
Doctor:0,2,1,0
Swordsman:1,4,3,3
Pootian
Tue Nov 18, 2003 3:14 am
#3

And they bleed better than most classes i have seen ( at least in pve). I am only 0-0-0-1 and i get 500-1000 mind bleeds all the time. They are great cuz then you just run if things get too hot and the bleed will make short work of em...much much much better than the 125-200 action bleeds i got as a master carbineer.



"All your base are belong to us!"~ Old Phalanx Proverb
Awik
Tue Nov 18, 2003 5:49 am
#4

2-hand hit 3 may cause dizzy


2-hand area 3 may cause dizzy and posture change...(if both apllies this can knock them down =D)




Vazurik Stormrider
~~
"I will control my own Destiny"
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