Swordsman Archive
Thread: someone plz help me with my template
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drthmike666
Thu May 12, 2005 7:51 am
#1
Okay I'm sure of some of what i want but not the rest of it. I'm thinking TKM+MS then i want some doctor so how should i spend the 18 pts i have left after getting novice Doctor? I only started playing again recently and I'm not really sure of the usefullness of the enhancements and such as compared to things like bacta shot and bacta jab. If anyone could explain their answers to me as well that would be much appreciated
Meebiwan
Thu May 12, 2005 7:58 am
#2
get some fencer skills.
They will add to your TKM and swords and you wont need to use any for novice boxes.
Meebiwan
quitch
Mon May 16, 2005 4:52 pm
#3
LORDONYEX wrote:
just get novice medic , u can use d-stims to heal now , i found some that heal for over 1000
use the rest of the pointsin fencer for the defenses
your all wrong learn about the CU
anyone can use stims so DONT get novice medic
pikeman has better defences
LORDONYEX
Tue May 17, 2005 12:14 am
#4
just get novice medic , u can use d-stims to heal now , i found some that heal for over 1000
use the rest of the pointsin fencer for the defenses ![]()
Jheron
Tue May 17, 2005 12:20 am
#5
Novice medic is a waste, you can only heal yourself for 100 points every 7 seconds or so. Stim d's can heal over 1000 point of damage so it's better to spend your sp on more defense. Fencer 4xxx isn't bad but Pikeman xx4x has better defensive skill modifiers.
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