Swordsman Archive

Thread: Speed Help

DietPepsi
Sun Oct 03, 2004 9:34 am
#1

Hello all, im a noob swordsman and I have a question.



My 2handed melee speed is at +85, and I have the +12 melee speed which would technically bring me to +97... what would I need to be a speed capped swordsman?



Funk | -X- | Wookiee glowstick weilder.
DrFunkatron | -X- | Fish with a hammer.
Rawauh
Sun Oct 03, 2004 9:50 am
#2

yes. just get a powerhammer and turn on the "log timer" function thing that records the time of everythign in spatial and see if you hit once a second.



---------------
Celcon - Master of the Whoring of Loot Profession
Sidalo
Sun Oct 03, 2004 11:38 am
#3

Is that +12 from attachments or that the +12 from being Force Sensitive? It makes a difference


The formula is as follows:


Speed = (D * S) * [(100 - P) / 100] * [(100 - F) / 100] > 1.0


D = Delay of Attack Used

S = Speed Rating of Weapon

P = Perosnal Modifier listed in skill box corresponding to weapon class you are using, i.e +80 2hand Speed

F = Force Sensitive Modiferlisted in skill box, i.e 0,3,6,9, or 12 from Enhanced Melee or Enhanced Ranged Speed


If you know your math the formula should be easy, and you will also recognize that if you perosnal modifier reaches 100 the formula will equal 0 and you will be speed capped regardless of the weapon or attack you are using. TKs crack me up since they are speed capped from the moment they master yet some still buy attachments.


An Example:


Weapon - Power Hammer 5.3

Attack - 2Hand Hit 3 ( Longest Delay - 3.3)

Master Swordsman = +75 2hand Speed ( If not Master Brawler)

Attachments = +10 2Hand Speed

Force Sensitive Modifier = 12 (Full Branch of Melee Speed)



Speed = (3.3 * 5.3) * [(100 - 85) / 100] * [(100 -12) / 100] > 1.0


Speed = (17.49) * [15 / 100] * [88 / 100] > 1.0


Speed = 17.49 * .15 * .88 > 1.0


Speed = 2.6235 * .88 > 1.0


Speed = 2.30868 > 1.0 (since the number is greater than 1 you get actual outcome)


Hope this helps.


http://killyourpc.org/swg/swg_dps.php


That is a decent place to start but it does not have the Force Sesitive Modifier in its formula yet.





Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
Tathizar
Sun Oct 03, 2004 11:52 am
#4

Sidalo, TKs are speed capped at master power tech



____________________||[Colonel Cilas Dark Jedi Enforcer]||
||Dark Force Rising||_________________________________||
_____________________________________|Forum slay3r M||



Sidalo
Sun Oct 03, 2004 11:56 am
#5

Thanks for the info.

I believe I got the point that I was making across though.



Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
Tathizar
Mon Oct 04, 2004 12:23 am
#6

oh, I know i was just making the point a little more, heh



____________________||[Colonel Cilas Dark Jedi Enforcer]||
||Dark Force Rising||_________________________________||
_____________________________________|Forum slay3r M||



Page 1 of 1
Previous Next