Swordsman Archive

Thread: Hammers and the CU

XanKrieger
Fri Apr 01, 2005 4:10 pm
#1

When the CU comes out,how high will hammers go damage wise e.g

CU base damage max 825

Example 1: A hammer crafted with yellow geo cubes and ackalay bones and a good damage slice plus damage pup

Example 2: a Legendary or exceptional hammer with a good damage slice plus damage pup


If this is accurate then we swordies will become GODS in pve





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XanKrieger - Combat Medic
Trigen Krieger - Jedi
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Quiet420
Fri Apr 01, 2005 4:44 pm
#2


hopefully for conversionits not :

cu base damage max 825

example 1) 826

example 2) 827


but err'ing on the other side is just as bad, if we're getting to a point where it is no longer possible to obtain items of that particular kind, there is a problem


as for the non conversion stuff...no one has any clue yet what the norms will be

Message Edited by Quiet420 on 04-01-2005 03:45 PM

MWJ
Fri Apr 01, 2005 5:21 pm
#3

All weapons have rather arbitrary stats right now, and all professions can do about the same damage. They are testing out the newbie grind at the moment, not weapon balance. In addition, the frog weapons are not the final stats.



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untochableT
Fri Apr 01, 2005 7:36 pm
#4






MWJ wrote:
All weapons have rather arbitrary stats right now, and all professions can do about the same damage. They are testing out the newbie grind at the moment, not weapon balance. In addition, the frog weapons are not the final stats.





QFE



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fozzie22
Fri Apr 01, 2005 8:54 pm
#5

Aye let them get the base game right first,


Then not too buggy come live day
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