Swordsman Archive

Thread: Me vs a pistoleer!

xakia
Wed Aug 20, 2003 11:39 pm
#1

15 minutes of straight kiting and him constantly spamming knockdowns on me till we finally gave up and went to take care of whatever we were doing before the encounter. Was kinda fun, end result kinda lame. Anyone else have t his problem in PVP?


Just couldn't hit him and he just couldn't kill me as a master doc/ swordsman...


I tried to lure him into buildings but he was smart and stayed outside of the outpost walls and waited for me. Tried to hide behind trees out of line of sight...running from tree to tree to try to decrease the distance between us w hile dodging his knockdown spams. Didn't work. He kept running farther away...


Perhaps lunge could help me alot here? Thought I had been using it but I had been using sweep instead of lunge...thought i had that hotkey up ops =p Is lunge able to solve this problem with pvp? Any other tactics out there for ranged? Your ideas are welcomed.





(+) CS:SWG(+) Step into my awp
Bounty Hunting since July 2003
"Jedi, you've ruined your ...no no that can't be right. SOE you've ruined your own lands! You'll not ruin mine!"

Korvan
Thu Aug 21, 2003 1:29 am
#2

I hope Devs will check the disarming shot of pistoleer.


I suffer w/ the same unbalancing situation, i can catch a "Knockdown spammer".


Lunge can't help u so much .. cos only lunge2 (master brawler) can be useful (15m range - more efficency).


For sure, like the other knockdown, the disarming shot have to be fixed or at least change in the wayof the description (disarm a target not knock down).





Korvan Aleric
Jedi Padawan of the "Neutral Side"
"Ego te absolvo, In nomine Patre et Filii et Spiritum Sancti."

Wookie1985
Thu Aug 21, 2003 3:07 pm
#3

So he did not kill you?

You did not kill him?

Both masters?

Sounds right to me?



___________________________________

J'Dawg

-Rifleman-Swordsman-Creature Handler-
"Duct tape is like the Force; it has a light side and a dark side and it holds the universe together."
Seawolvz25
Fri Aug 22, 2003 1:52 pm
#4

they can time you as far as TEFs go, so I don't see why they can't time a disarming shot to give a limit to how many times a Pistoleer can knockdown spam you..................I mean they have to throw Swordsman a bone ..................



One of the original 6 founding pimps of BBFE..........................Why Sony WHY!
Nagorak
Fri Aug 22, 2003 1:56 pm
#5

Why would Disarming Shot be a knockdown? That doesn't make any sense...
Kaejz
Fri Aug 22, 2003 3:29 pm
#6

It definitely wasn't the master swordsman that saved him, it was the master doctor. I'm patient enough that I wouldn't leave the building I was in until he gave up or came in



Erenax
Nagorak
Fri Aug 22, 2003 6:40 pm
#7

Disarming Shot is no longer a knockdown, btw. Or, at least it won't be after the next big patch.
xakia
Fri Aug 22, 2003 9:24 pm
#8

What makes you so sure of that? Where'd you get your info from?





(+) CS:SWG(+) Step into my awp
Bounty Hunting since July 2003
"Jedi, you've ruined your ...no no that can't be right. SOE you've ruined your own lands! You'll not ruin mine!"

Seawolvz25
Sat Aug 23, 2003 7:02 am
#9

it doesn't matter if disarming shot is a knockdown or not, who really cares? The point of the matter is that I'm almost master swrodsman and a novice Pistoleer can knock me down, backup, rinse, and repeat until I'm incapped while not getting off one swing.................


If you put it into prospective, melee professions are trained to be tough as rocks and I would expect more headroom when it comes to absorbing shots from firearms, at least give Swordsman a better adjustment when it comes to wearing armor, I mean armor and swords go together like thongs and hot latin chicks.............




One of the original 6 founding pimps of BBFE..........................Why Sony WHY!
Nagorak
Sat Aug 23, 2003 7:40 pm
#10

They won't be able to do that after the next patch either. But, I agree 100%, it was ridiculous.
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