Swordsman Archive
Thread: just a complaint about meter jumpin
Morebeer wrote:
am i the only one who finds there targets jumping around and using some great ablility of long leaps..
not at all hehe - I notice this most often with my own pet. Most of the time things go as normal but occasionally i will issue the attack command (i do this from about70-85m away, once the pet has aggroI pull him back with the follow me command)and my pet will instantly warp to the mob, I will tell it to follow so it comes instantly back without having travel.....the mob will then start to walk, then it too will instantly warp to my location.
Sometimes the pet will move fine but the mob will warp, sometimes both of them warp.
It's not really possible for this to be a lag issue. and it is annoying
This issue was a "fix" actually that came with the Sept Patch (quite sure sept). To keep mobs/npcs/pets from get stuck on terrain they put some code in that would cause a stuck entity to relocate to its target - which in most cases is us.
The most laughable expample are the Giant Krayt Dragons. Watching a 100 ton beast zip from 130 meters onto your head and send you packing is.. well laughable.
There was talk of just making the mob move a given distance.. say 20 meters towards the target and then continue on in its regular gate... speed. I haven't heard mush about this lately.
thanks for clearing this issue up some.. i feel better to find im not the only one with this issue.. i hope they do figure something out.. or i will go back to twiddleing my thumbs... i have yet to fight the big dragons you speak of .. it dont sound all that fun to have some giant dragon on you in one step tho.. considering that non of my friends have the ablility to rez.. i hate walking back 2000m becuse of a annoying bug in the game.. thanks again
well hello to all who are reading this.. i started to play swg about 4 months ago i guess now. i started up with the high hopes of being a nasty evil lil brawler.. well i have reached my goal.. and it was for the most part fun to get master heavy swords (2 handed) .. but the only complaint i have is this jump of 80m in one step from most targets that protect a base! im lucky in the fact that i do have ch.. but thats not the point.. i mean these targets ifight, do they have the force or something??.. one second im swinging away on something the next its over 80m away.. even sometimes a second jump accors.. now i thought maybe at first it was lag.. but that surly is not the case now.. am i the only one who finds there targets jumping around and using some great ablility of long leaps.. i figured in time it would be fixxed.. but i dont see post's about it.. and well its gettin old.. i wouldnt mind it if i had the option to burst run every 20 seconds.. i wouldnt even mind it if it happend maybe once in a blue moon.. but every large base.. every base with a wall in it.. or not even a wall.. they just jump at random.. makes me wana grab a gun and blast swg to bits.. i will not continue to play this game and pay money .. to get angry becuse my enemy has abliltys to jump 80m away...
sence im on a rant here.. and complaining about it.. whats up with a npc who is out to protect a base.. gets attacked by a pet/ faction or critter.. will be willing to run 50000m away from there main job.. protect the base.. ok fine .. i understand some running is needed.. sure everyone runs.. but come on.. make them run back twords the base to protect it.. this lame running and running .. and jumping has to stop.. 4 months.. whats it gona take 9 to fix?
i feel i have the right to say something about this.. becuse i went the the termoil of gettin master swords.. and i think its time to fix some of the problems in this game.. and stop makin more for your selves dev teams.. you will end up with a dead game it things like this continue.. thx