Swordsman Archive
Thread: Anyone got Swordsman 0-0-0-3?
Page 1 of 1
Polished
Thu Oct 21, 2004 9:16 am
#1
I used to be a Master Swordsman and loved the profession and now find myself moving into a more crafting role.
What I plan to have as my only combat is Swordsman 0-0-0-3 (I love scythes and have a fair few as decoration) and I really need to know how this is gonna be. i don't fancy grinding over and over to find out whats good to have in Swordsman so I'm hoping someone here can answer this for me.
The combat is going to be mainly for killing stuff thats trying to stop me dropping harvestors, so i know it'll do for that most of the time, but what would this be like in the Geocaves? It would be handy if it'd work reasonably well so I can try and loot some Sword Cores and schematics for my new career as a Weaponsmith.
Thanks in advance for any help anyone can give me on this subject.
regards
Plucky
damonbrinkley
Thu Oct 21, 2004 9:19 am
#2
You'll do alright with defending yourself while surveying and on harvester runs but I doubt you'd do that well solo in the Geo caves. I'd get a speed sliced scythe and the only real special you have is two-hand hit 2.
Grisbilen
Thu Oct 21, 2004 9:19 am
#3
I think you would have a hard time in the caves seeing as you would be so slow and dont have much defenses
Rawauh
Thu Oct 21, 2004 9:26 am
#4
if you only have the points to get to a 3 tree. i would go tka 0030, its your best bet, capped speed by then i think and with burnout sauce you get pretty good dmg as well. 0003 swords is slow and you wont do well in geo...if you even get loot rights.
damonbrinkley
Thu Oct 21, 2004 9:42 am
#5
Rawauh wrote:
if you only have the points to get to a 3 tree. i would go tka 0030, its your best bet, capped speed by then i think and with burnout sauce you get pretty good dmg as well. 0003 swords is slow and you wont do well in geo...if you even get loot rights.
0300 will put you at 50 two-hand melee speed with HeadHit3.
Page 1 of 1