Swordsman Archive

Thread: 2hand Accuracy Cap???

BelTir
Fri Mar 04, 2005 11:58 am
#1

Anyone know what the hell it caps at. I have +15 now and before I add anymore I just wanna find out what it will cap at. Thanks in advance!



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wong-fei-hung
Fri Mar 04, 2005 12:08 pm
#2

You can add up to +25 with attatchments. Anything beyond that does not take effect.



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Arzuran
Fri Mar 04, 2005 3:22 pm
#3






Lerning wrote:

Depending on the speed of weapon, most swordsmen aim for +95 2H speed: as, currently, that mod value tends to speed cap us witha PH (which are usually mod'd with speeds of 5.5ish).My own tendency is to aim for+97 2H speed, just to make sure.




He was talking about accuracy not speed. Speed is in fact +95. Accuracy i'm not 100% sure but I think it's +25 on tapes but foods can effect it to a greater extent raising it higher.






Arzuran-Bria
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black666label
Fri Mar 04, 2005 3:24 pm
#4

Hey this is 2h ACCURACY cap.


From what i hear there is no accuracy cap. You can have all the attachments you want +food +those stims +whatever else you can find.



and the rituals that fade away, and the roses that cease to be laid, and it's clear to me that we're one foot in a very shallow grave

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~~Art of Execution~~
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Lerning
Sat Mar 05, 2005 1:59 am
#5

Depending on the speed of weapon, most swordsmen aim for +95 2H speed: as, currently, that mod value tends to speed cap us witha PH (which are usually mod'd with speeds of 5.5ish).My own tendency is to aim for+97 2H speed, just to make sure.
ZandorFelok
Sat Mar 05, 2005 5:59 pm
#6

lol, accuracy will cap at +25 w/ attachments and then you can add another +12 FS accuracy.... so w/ master brawler/master 2h you have 135 accuracy, plus attachments wil take you to 160 then FS will take you to 172.... supposedly



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Kill-A-Lot
Sat Mar 05, 2005 6:04 pm
#7

snowcake increases your acc too, and bonuses from an SL in your group



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McRibs
Sun Mar 06, 2005 10:58 am
#8

when's the last time you've seen a SL?



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BrennenCorbantis
Sun Mar 06, 2005 8:37 pm
#9

To awnser your question, there is NO cap for SURE.However the very best you can do is master swordsman, master brawler, FS melee accurasy, and s combination of+25 in skill mods(the cap on clothing atachments, armor atachments, ect. is 25... that includes the combination of any of them. So lets say you had a +15 in your shirt and a +5 in your helmet +5 in your gloves and + 13 in your pants... your 13 points over the skill mad cap so those xtra 13 points do nothing. This applys for all clothing mods of all kind whether it be injury treament speed, or throw weapon accurasy.)
black666label
Sun Mar 06, 2005 8:43 pm
#10






McRibs wrote:

when's the last time you've seen a SL?






Last night. A guy in my guild is one. And if you knew anything they're needed to take down bases.



and the rituals that fade away, and the roses that cease to be laid, and it's clear to me that we're one foot in a very shallow grave

Syrus Ardrax
~~ Master Bounty Hunter | Master Rifleman | Pistoleer~~
~~AoX~~
~~Art of Execution~~
~~44 Jedi Killed~~
Chilastra Novice Troll
Made by Lexxin
wong-fei-hung
Tue Mar 08, 2005 11:00 am
#11

Lots of people used to have doc/musician or doc/dancer alts... now people have dancer/sl alts on my server lol



Wong-Fei-Hung - 12 Point Doc... and much more!

00111010000011000011000110101111010011010110111000
00101000000010010110000111011000001101110000110101
11010011000100010110011101001000001000001110110111
11100111100011011001010110100101010110110011101000
01101000110100101101110000011110011010100100110001
1010001010000111000010111110111001001010000000011

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