Swordsman Archive
Thread: Swordsman + Fencer = Duel Wielder? idea!
They should make a dual wielding class that requires you to go up specific branches of the swordsman and fencer branches, and make the class an elite-elite class that levels only off combat exp
Another idea i have, masters of any form of melee should recieve +20 terrain negotiation and +20 burst run efficiency
Farnahm al'Hurakan
Intrepid's First Master Heavy Swordsman since 7/31/03
also master CH + 1k+hp heals
Hmm..the whole terrain negotiation thing wouldn't pass. They'd just say you have scout skills for that ![]()
And they probably will make an elite-elite swordsman-type class...but having it level off combat xp is insane. Since the highest level tier in them is equal to 1,500,000 swordsman xp...that means you'd have to get at least 2 million for the novice title..and I don't even want to think about the rest..
What I could see is a weapon specific type of class..so you'd have an extra tier for fencer, swordsman, pikeman, and then another combat xp tier. So I guess you could call it weaponsmaster..with an even better beserk, and just more moves for the different weapons.
what about Combat or weapon XP conversion!
that is for the master of elite profession can convert their un-use weapon XP they have or combat XP to get +1 skill mods/ HAM points!!
example.:
im a master heavy swordsmen and have unuse 900k 2hand XP..
and i can convert that to get +500 health point...
like my idea folks?>
i got an idea how about instead of duelwield we get doubleattack so that for every 1 swing of the delay on the sword we do 2 hits, just like duel wield but wit a 2hnd sword and we'd get a uber dps.