Swordsman Archive
Thread: Only ones without a KD after intermidiate skills
Ok here I go. Look at TKA once they reach novice they can work for a knockdown hmm helpful.
Fencers dont have a real KD but they can make you dizzy then posture change which sends you on your back. hmmm helpful.
For Pikeman does or does not sweep do a kd. If so hmmmmmm.
while us we have no clear kd and we have dizzy but it is in a master tier thingy.
just givin my 2 credits.
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Fencers dont have a real KD but they can make you dizzy then posture change which sends you on your back. hmmm helpful
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We have the excact same thing avaliable to us. And why people does'nt pick master brawler is beyond me. It just doesn't make any sense unless you are clueless to the effects of Intimidate and Warcry.
"unless you are clueless to the effects of Intimidate and Warcry. "
Although I will go read on this, what are the effects of Intimidate and warcry.
well i dont use any of the 3 ( int wwarcry bezerk) and i dont see why i should waste another 50 points to get another 5 melee/ranged defense and small proficiency in my weapon.
But its not about us all having the same things so id ont think we need a KD move..i have no trouble using even Area1
Swordsman's theme is all out damage and area attacks. Polearm is knockdown and stun. Fencer is low damage but dizzy, blind, posture change, thus causing fall down, etc.
It's all good. Also Master Brawler is awesome.
Frankly, I think that ALL knockdown moves should be at the master level of the profession, not even at the tops of the trees. This would prevent people from grabbing little bits here and there to build the uber-character.
However, the are3 is definitely a knock down move. There just seems to be an odd bug with spamming it. If you use area3 until the target is dizzy and on its belly, and then switch and do a non-posture changing move. If the target tries to stand, it will fall down. However, if you contine to hit the target with area3, somehow it will never actually fall down.
So the tip is, dizzy, and posture change your target with area3, then stop using area3 and watch it fall over!