Swordsman Archive
Thread: Swordsman PvP/PvE
Hi. This is a vent:
I got master heavy swordsman during 3rd week after release, I've come to some conclusions so far.
First I'd just like to let all of ya flamers out there know that I've heard about the upcoming "fixes" and other bullcrap coming.
PvE
Yeah, Heavy Swordsman is probably the best PvE class out there (perhaps equal to the master rifleman with a pre-nerf T21 rifle & the Commando) but seriously, being a CH/Swordsman combo as I am I don't need my AT-ST to solo dark jedi masters / knights / krayts etc. nuff said about PvE onwards to PvP!
PvP
What the heck?
(I'm talking after the nerf to posture change / knockdown)
We had no knockdown prenerf, other than dizzying an opponent and making him/her posture change..
Now what do we have ? we can use 1 of 3 posture changes (area attack , lunge and forgot what the other one is called) and what does this do? for 5 seconds the target is unable to attack, but he can get back up and running almost 0.5 seconds after you hit him with the lunge. (I'm talking melee vs ranged here). So what's the result of this you might ask?
Well I play from Sweden, on a good day I average at about 215 ping which requires me to actually run infront of my opponent and guess which direction he will run next if I am to hit him. while I'm focusing on this he can hit me for the same damage as I would hit him for if I were close enough. and while I'm unable to hit him due to out of range using my special moves still costs HAM, which makes me go down even faster.
so what am I asking for here? I don't know to be honest. Lets see...
I'm asking that commando's be brought down to earth or all other classes get a damage increase (but whats the point of 75% damage reduction in PvP then??)
as I said earlier I've heard some about whats coming for us melees.. and I heard our range will be increased to 12m.. then I will be able to actually run right behind my target while hitting him/her.. ![]()
Ok lets move on to melee vs melee..
Has anyone else taken a look at the melee / ranged defense of the meleeclasses?
last time I checked the TKA had the highest melee / ranged defense, they're unarmed.. that doesn't make sense
hmm I feel better now.. venting is fun.. back to staring at walls ingame!
-Deveon