Swordsman Archive

Thread: So I have an FWG5 that is crafted at 335 damage with a 1.3 Speed...Unsliced

EgoDissembler
Mon Sep 22, 2003 9:42 am
#1

Ok, the title is a bit of a misnomer, because I have not actually crafted the weapon yet. I do have the parts though.


Krayt Tissue +115 damage -.725 speed


High Capacity feeder Mechanism +20 damage.


The base on the FWG5's we craft is very close to 200 damage and 1.9/2.0 speed using al advanced components (and a run of old fedder mechs before they were bugged).


If I get a near perfect craft (which is the norm) The FWG5 would end up at about 335 damage and 1.3 speed. Unsliced. Add a 30% damage slice to that, and then stick a 33% damage power up on that and see what number you come up with.


What the heck does this have to do with Swordsmen you ask?


Ask your local weaponsmith what enhancements Swords get. Rancor teeth they will reply. Ask them what the Rancor teeth do to your sword. They replace the sword/power hammer etc core. It does not enhance the weapon component, it replaces it. When it replaces it it adds 50 damage, which is not much better then a good quality advanced core gives. It also ADDS 1 second of speed.


Ranged weapons get a minimum of 1 enhancement (krayt tissue) which gives potentially 100+ damage and TAKES OFF up to .7 speed. Some ranged weapons (such as the Scatter Pistol and the FWG5) can have 2 enhancements, krayt tissue and high capacity feeder mechs which add 20 damage (and some perhaps higher).


Also, ask your weaponsmith to give you a crate of good melee weapon power ups, some with a nice 33% melee damage or speed effect.....Good luck I say to you.


So I ask, whyare the Swordsman enhancements not a true ENHANCEMENT to the weapon, but a replacement of a component. Secondly, is the addition of speed a bug, and if not, why are we penalized for adding the enhancement to the weapon?


I am completely serious when I say I have that Krayt tissue by the way, the Giant Canyon Krayt dropped 2 of them.




Xiph
Mortis Consortium
Military Chief of Staff

http://mortis.teamego.com/
QwanSolo
Mon Sep 22, 2003 2:21 pm
#2

rofl. Not only do we take it up the rear damage wise, but we cant tank hardly any better then a Pistoleer.



________________
Kashyyk
Wanderhome
Brawler 0/0/4/0 Medic 4/4/4/4 Doctor 0/3/0/1 Swordsman 0/3/0/1
Scout 4/0/4/0 Entertainer 0/1/0/3
Pecos
Tue Sep 23, 2003 12:00 am
#3

We're sorry, the forum you have reached has been disconnected or is no longer in service.


Please reroll as a bounty hunter and try your post again.


EgoDissembler
Tue Sep 23, 2003 9:17 pm
#4

I am hoping this is just a bug, and that the quality of rancor teeth is like Krayt tissue, they scale, and some are +50 damage, some are +100.....


I am also hoping it is a bug thatRancor TeethSLOW your weapon down instead of speeding it up....


I am also hoping it is a bug that it does not enhance the sword core instead of REPLACING it as it currently does....



I also believe in Santa Claus though.



I cannot wait until beta ends at Xmas, please be good to me Santa.




Xiph
Mortis Consortium
Military Chief of Staff

http://mortis.teamego.com/
macross_sdf1
Wed Sep 24, 2003 3:11 am
#5

I believe it,Ive found +101 tissues, made a 384 sliced which is sitting on my wall hehe. But a crit fail, bad experiment, or speed slice can ruin this gun hehe.
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