Swordsman Archive

Thread: A good PVE Template?

BlakeIeldan
Mon Dec 22, 2003 5:53 pm
#1

Master Swordsman


TKA 4404


Fencer 4430


Master Brawler


Novice Medic


Thoughts?




________________________________________________
Sralak Ieldan
MarshalCreed
Mon Dec 22, 2003 9:44 pm
#2

I would drop TKA to 2/3/0/4 or 4/3/0/4 the last box in the second branch doesnt offer any additional def mods, just unarmed toughness if I recall.


Funny though, I will probably adopt that template they way I am going now. I just want to master Fencer first and maybe Pike then settle for what you mentioned. However, all that dodge is wasted from what I understand as it is tied to the fencer weapon. Please let me know if I am wrong.




Roboute Guilliman
Imperial Major
Northern Storm Command
Sundracon
Tue Dec 23, 2003 10:32 am
#3


  1. master swordsman

  2. master TKA

  3. master Brawler

  4. novice medic

and if you have any points left novice scout with exp1


you'd have a good chance soloing krayts with this template, and i do mean the new 350kHAMkrayts

PoopDoc
Tue Dec 23, 2003 9:44 pm
#4

what about ch lol? that is the best thing to get for pve, especially with all the cheap pets, just my idea on it though.



Igero
"Guns dont kill people, DoTs do"
BlakeIeldan
Wed Dec 24, 2003 1:19 am
#5

That looks like a good template but wouldn't the fencer give me more def vs. and ranged/melee defense?



________________________________________________
Sralak Ieldan
BlakeIeldan
Wed Dec 24, 2003 9:13 am
#6

With the template i'n forming... I will be the tank. My freind has a similar template to me and he can tank 6 Nightsister Rancors at once, unbuffed. Now tell me, whats a better tank...CH or Him?



________________________________________________
Sralak Ieldan
Salahsur
Fri Dec 26, 2003 4:52 am
#7

Without Ranged Mitigation skills, if anyone shoots at you andever lands a hit on you, you'll be dead meat...


NeitzDecus
Fri Dec 26, 2003 5:01 am
#8






MarshalCreed wrote:

I would drop TKA to 2/3/0/4 or 4/3/0/4 the last box in the second branch doesnt offer any additional def mods, just unarmed toughness if I recall.



I'd keep meditation 4 because it'll help you cure your own wounds.




Jennifer
I've been having an affair
with your twin sister, Hennifer.

Gasp! "Oh please let me live oh bodacious babe whom I used to love." - same movie, different scene


NeitzDecus
Fri Dec 26, 2003 5:04 am
#9






Sundracon wrote:


  1. master swordsman

  2. master TKA

  3. master Brawler

  4. novice medic

and if you have any points left novice scout with exp1


you'd have a good chance soloing krayts with this template, and i do mean the new 350kHAMkrayts







I have the same template you do although I may give up some TKA skill to get a fencer's defense mods. Can you tell me what your technique is for fighting giant kimos? It's not the same as a krayt but even when I was buffed I had to give up fighting the kimo after 8 minutes.


My bleeds didn't last very long, the kimo diseased me 3 times, and I only did about 20k in damage before calling my attack off.





Jennifer
I've been having an affair
with your twin sister, Hennifer.

Gasp! "Oh please let me live oh bodacious babe whom I used to love." - same movie, different scene


Sundracon
Fri Dec 26, 2003 5:12 am
#10

KD2, warcry2, mindbleed 1 and 2, intimadate2. KD/warcry it often for the damage bonus. intimadate it whenevery it wears off. start the process over whenever the bleeds go away. wash, rinse, repeat

BlakeIeldan
Fri Dec 26, 2003 5:55 am
#11

I won't need ranged migitation swince I will mostly be fighting creatures and NSs-melee. But thats a good tip anyway. Too bad for going to get defence trees from other professions, since they nerfed them and they dont stack. I think i'll still go with TKM/Swordsman/Master Brawler, I should still be able to fight quite a bit.




________________________________________________
Sralak Ieldan
NeitzDecus
Fri Dec 26, 2003 8:24 am
#12






BlakeIeldan wrote:

I won't need ranged migitation swince I will mostly be fighting creatures and NSs-melee. But thats a good tip anyway. Too bad for going to get defence trees from other professions, since they nerfed them and they dont stack. I think i'll still go with TKM/Swordsman/Master Brawler, I should still be able to fight quite a bit.






Does anyone know if this is true for all defense mods or only certain ones? My range and melee defenses seem to be stacking.




Jennifer
I've been having an affair
with your twin sister, Hennifer.

Gasp! "Oh please let me live oh bodacious babe whom I used to love." - same movie, different scene


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