Swordsman Archive
Thread: A good PVE Template?
Master Swordsman
TKA 4404
Fencer 4430
Master Brawler
Novice Medic
Thoughts?
I would drop TKA to 2/3/0/4 or 4/3/0/4 the last box in the second branch doesnt offer any additional def mods, just unarmed toughness if I recall.
Funny though, I will probably adopt that template they way I am going now. I just want to master Fencer first and maybe Pike then settle for what you mentioned. However, all that dodge is wasted from what I understand as it is tied to the fencer weapon. Please let me know if I am wrong.
- master swordsman
- master TKA
- master Brawler
- novice medic
and if you have any points left novice scout with exp1
you'd have a good chance soloing krayts with this template, and i do mean the new 350kHAMkrayts
Without Ranged Mitigation skills, if anyone shoots at you andever lands a hit on you, you'll be dead meat...
I'd keep meditation 4 because it'll help you cure your own wounds.
MarshalCreed wrote:
I would drop TKA to 2/3/0/4 or 4/3/0/4 the last box in the second branch doesnt offer any additional def mods, just unarmed toughness if I recall.
Sundracon wrote:
- master swordsman
- master TKA
- master Brawler
- novice medic
and if you have any points left novice scout with exp1
you'd have a good chance soloing krayts with this template, and i do mean the new 350kHAMkrayts
I have the same template you do although I may give up some TKA skill to get a fencer's defense mods. Can you tell me what your technique is for fighting giant kimos? It's not the same as a krayt but even when I was buffed I had to give up fighting the kimo after 8 minutes.
My bleeds didn't last very long, the kimo diseased me 3 times, and I only did about 20k in damage before calling my attack off.
KD2, warcry2, mindbleed 1 and 2, intimadate2. KD/warcry it often for the damage bonus. intimadate it whenevery it wears off. start the process over whenever the bleeds go away. wash, rinse, repeat
I won't need ranged migitation swince I will mostly be fighting creatures and NSs-melee. But thats a good tip anyway. Too bad for going to get defence trees from other professions, since they nerfed them and they dont stack. I think i'll still go with TKM/Swordsman/Master Brawler, I should still be able to fight quite a bit.
BlakeIeldan wrote:
I won't need ranged migitation swince I will mostly be fighting creatures and NSs-melee. But thats a good tip anyway. Too bad for going to get defence trees from other professions, since they nerfed them and they dont stack. I think i'll still go with TKM/Swordsman/Master Brawler, I should still be able to fight quite a bit.
Does anyone know if this is true for all defense mods or only certain ones? My range and melee defenses seem to be stacking.