Swordsman Archive

Thread: Genosian Power Hammer? Hmm.

StGabriel
Thu Jan 29, 2004 4:12 pm
#1

So, check it out

I was able to get a looted Genosian Reinforcement Core that had good speed, ok damage, ok HAM costs, and some wacky ranged mods. Notice it turned out as -40/-5/-40. -5 is ideal range. The HAMs are good and it is better speed than I think was obtainable before.

Note that I don't have that very good kammris iron and I think this could be made a bit better. Maybe even down to 5.2s delay.

Anyway, I'm gonna play with this toy, it definitely looks interesting.

StGabe.

Message Edited by StGabriel on 01-29-2004 03:15 PM



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

The_Great_Destroyer
Thu Jan 29, 2004 4:14 pm
#2

That...could be a lot of fun if you got some good components for it. Can you take a screen of the schematic so we know what to look for? And where did you find the schematic for it? Or is it just a component that enhances it (ie you only need the Genosian Reinforcement Core and not a full schematic)?



Destroyer
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StGabriel
Thu Jan 29, 2004 4:19 pm
#3

This was just uaing a looted Geonosian Reinforcement Core in the regular Power Hammer schematic (so instead of the regular player crafted reinforcement core that normally goes there).

The core itself was:

32-35 damage (normally I get 40-40)
-.7s delay (normally I get -.56)
15 wound (normally I get 9)
0 min/max range (normally I get 8)
34 ideal range (normally I get 8)
9/6/6 HAM (normally I get 9/9/9)

There is a schematic for making these Geonosian Reinforcement Cores but it ends up resulting in different stats. I think that for a slight hit in speed and damage I could make a power hammer that might have 12-16 mind usage on it and maybe close to 100 health usage.

StGabe.

Message Edited by StGabriel on 01-29-2004 03:22 PM

Message Edited by StGabriel on 01-29-2004 03:23 PM



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

ccmetal555
Thu Jan 29, 2004 4:29 pm
#4

Is it just me or is that thing not impressive at all? Where's our ultra cool looking new weapon like those blasters?

StGabriel
Thu Jan 29, 2004 4:36 pm
#5

Umm our ultra-cool new weapon is the scythe.

This is just a semi-cool way of playing around with an old thing.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

Ekhvram
Thu Jan 29, 2004 4:53 pm
#6

Yeah I am not particularly impressed either, you would think there'd be an improvement in either min or max damage...


thx for trying I guess...



_______ARKK [KOTOR]_______Gatica, Dant. (Live: 10-Midnite CST)_________________
StGabriel
Thu Jan 29, 2004 5:22 pm
#7

Min or max damage can be increased as well, but that would be at a loss of speed, HAM, ranged mods.

And there is a possibility that better cores would drop.

I see a lot to be impressed with though. =-)

Faster speed will make up for the small loss in damage (for those without skill tapes anyway). -5 ideal ranged mod is very nice. 19 mindHAM is also very nice. Better wounds. It's not uber, but it's a definite improvement in my mind.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

ccmetal555
Thu Jan 29, 2004 7:45 pm
#8

Those improvements sound good on paper but I doubt you'd actually see any improvement using these over regular power hammers.

Harmonius
Thu Jan 29, 2004 8:09 pm
#9

I like the -5 accuracy mod...



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Witch Hunter=-

DarkBShadow
Thu Jan 29, 2004 8:40 pm
#10

i like it. and i was thinking about how good one of these in a ph would do. and hey who knows maybe on live they can get better. but the ham/ range are interesing



[Dark-B Shadow[
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CorporateDan
Thu Jan 29, 2004 11:20 pm
#11

Well it leads to possibilities, and more possibilities mean more fun.



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Godzuki=Asexual offspring ridden by Godzilla
ccmetal555
Fri Jan 30, 2004 7:53 am
#12

Well...at least power cores have a way to be enhanced now. And I also noticed from a screenshot on another board that sword cores have an optional enhancement slot now. Sounds good to me.

Ximma
Fri Jan 30, 2004 9:16 am
#13

I really am enjoying these items that are geared towards melee/swordsman professions. Its refreshing to see some options out there other than the sub par rancor teeth.



"So I swoop upon the foe, and I will slay,
I will hew them into pieces, I will dash them into dust;
Like Baal in his strength, on their rearward, lo! I fell,
And I killed them, none escaped me, and I slew, and slew, and slew."


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