Swordsman Archive

Thread: Meatlump Cave [Swordsman Guide]

master-yoda-0
Mon Apr 11, 2005 12:51 am
#40



I belive this story and I don't belive this story.




I DO belive in this cave, cuz there was 1, with meatlumps, 2k away from my city. and it was 500m from the nearest house. I think its a 1 time thing, I mean how many people have found it twice? None. So, I think when you defeat all the meatlump f00ls, it disappears from your char, forever.


I DON'T belive in this story because, I mean, the meatlumps spawn like every 2 seconds on Corellia after you loot one, and they wouldn't respawn in this cave because ? Besides, I think there would be an announcement at least for game veterans.




Message Edited by master-yoda-0 on 10-15-2005 09:39 AM




.:LSEC - ZEN - WIDOW:.
.:REBEL ALLIANCE:.
[Nolcro Orynopae] - [Adumar] - [Sensei']- [Estep- Freeson]
.........................................................................................................
"Don't take it personally, it's just business."
.........................................................................................

master-yoda-0
Mon Apr 11, 2005 5:32 am
#41



True Dat...





Message Edited by master-yoda-0 on 10-15-2005 09:40 AM




.:LSEC - ZEN - WIDOW:.
.:REBEL ALLIANCE:.
[Nolcro Orynopae] - [Adumar] - [Sensei']- [Estep- Freeson]
.........................................................................................................
"Don't take it personally, it's just business."
.........................................................................................

LamirVargas
Mon Apr 11, 2005 7:31 am
#42

A fun story whether true or not...


To the person whom made the comment about a random spawn not being possible on a structure friendly planet, that is absolutely rubbish...


Why? you ask, simple... there is plenty of locations on Corellia, Tatooine and Naboo (maybe even Talus, Dant and Rori too) where player cities/structures cannot be built due to landscape issues (cliffs, very uneven ground etc...) and these areas are the same on every server, so thus there is spots where a 'cave/underground base' could be implemented into the game...


That being said, I ain't suddenly gonna take off on a mass scouring of planets for such places... if I find them through chance, then so be it.






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HayabusaN
Mon Apr 11, 2005 4:05 pm
#43

well i think i might higher a ranger before the CU comes in



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PENSACOLA007
Tue Apr 12, 2005 2:41 pm
#44

The Technology of it should be possible. Afterall, a Rebel or Imperial PVE or PVP base is essentially a Random Spawn base/dungeon. I recently read in a LIVE EVENT post that the Devs will occasionally get online and give awards or launch a Live Event. Perhaps this is a Live Event that gets dropped from time to time to see how we react. The SOE Devs have been known to log in from time to time and invite folks on missions, too. Maybe this is what some folks are seeing? I think it would be COOL to meet a Dev in-game and help test something or do a little roleplaying without having to create a new character and go to a TEST Server. Thoughts? On the other hand, it could be a SWG Urban Myth.. Hmmm?



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Heorot
Tue Apr 12, 2005 3:43 pm
#45



PENSACOLA007 wrote:
The Technology of it should be possible. Afterall, a Rebel or Imperial PVE or PVP base is essentially a Random Spawn base/dungeon. I recently read in a LIVE EVENT post that the Devs will occasionally get online and give awards or launch a Live Event. Perhaps this is a Live Event that gets dropped from time to time to see how we react. The SOE Devs have been known to log in from time to time and invite folks on missions, too. Maybe this is what some folks are seeing? I think it would be COOL to meet a Dev in-game and help test something or do a little roleplaying without having to create a new character and go to a TEST Server. Thoughts? On the other hand, it could be a SWG Urban Myth.. Hmmm?






In beta there were randomly spawning factioned bases that were much like what I saw of the meatlump cave. They were randomly spawning multi-level faction bases with pretty high level content. Why they were removed during beta is one of the great mysteries of SWG.



A'noq
A'ker

Little-Green-Guy
Wed Apr 13, 2005 1:00 pm
#46

omg omg..i was the biggest sceptic. until..just now..i was out on Rori and I saw they 'fabled' cave and 2 hours later.....looted a PH. .omg omg. its insane . woot! woot!



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Kino1816
Wed Apr 13, 2005 4:21 pm
#47

stats?...



10010111000011001101001010001 / Kino'
10101001001010110010010100100 / Atiho
01110101101011100010010110011 / We'll miss you Nellats!
10100101000100110010101011001
11001100100101010010010000101
11100100000001100111101010100
00100101001101010111001001011
11111101110101111101011010111
Bockeroo
Fri Apr 15, 2005 8:26 pm
#48

im sure the PH was at least 2000 damage unsliced



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OREGONOREGONOREGOKAZZACEOREGONOREGONOREG
ONOREGONOREGONOCHICKENWINGOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREG827, 2990REGONOREGONOREG
ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON



Isvurx
Sat Apr 16, 2005 3:00 am
#49

I died fighting from the meatlump king, didn't have anything but swordsman skills so i couldn't hurt him... by the time i rebuffed and went back, the cave was gone
SmokaFett1
Sun Apr 17, 2005 6:48 am
#50

so apparently this magic cave also goes into your screenies and deletes the proof so u cant show it....or its so absolutely captivating that u can be there for many hours and never think...no one is gonna believe me...maybe i should take a screenie



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Bockeroo
Sun Apr 17, 2005 3:24 pm
#51

i was too mesmerized and forgot to take a screenshot. i still have my staff though, i use it for PvP



EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGOKAZZACEOREGONOREGONOREG
ONOREGONOREGONOCHICKENWINGOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREG827, 2990REGONOREGONOREG
ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON



DarkBShadow
Sun Apr 17, 2005 3:56 pm
#52



Heorot wrote:


PENSACOLA007 wrote:
The Technology of it should be possible. Afterall, a Rebel or Imperial PVE or PVP base is essentially a Random Spawn base/dungeon. I recently read in a LIVE EVENT post that the Devs will occasionally get online and give awards or launch a Live Event. Perhaps this is a Live Event that gets dropped from time to time to see how we react. The SOE Devs have been known to log in from time to time and invite folks on missions, too. Maybe this is what some folks are seeing? I think it would be COOL to meet a Dev in-game and help test something or do a little roleplaying without having to create a new character and go to a TEST Server. Thoughts? On the other hand, it could be a SWG Urban Myth.. Hmmm?






In beta there were randomly spawning factioned bases that were much like what I saw of the meatlump cave. They were randomly spawning multi-level faction bases with pretty high level content. Why they were removed during beta is one of the great mysteries of SWG.




do you remeber thoughs random spawns on talus that were like mini bases? you had to destroy the walls and stuff to be able to get the destroy the base. it was really cool and all. however they never worked right and they always seemed to spawn right on top of someone trapping them in the cage lol. and you couldn't get out unless you had someone duel you and kill you.

they were really cool and i miss seeing them . but i dont miss getting traped in the unkillable wall .



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