Swordsman Archive

Thread: Swordsman v Teras Kasi matchup

Noirian
Mon Nov 24, 2003 3:27 am
#14






-Deadly_Sight- wrote:

0/4/4/0 Doctor - 0/0/0/4 TKA - Master Swordsman




Why not 0/4/0/0 TKA so you can get KD defense as well as a knockdown attack, which is about the deciding factor in PvP?
Vizior
Mon Nov 24, 2003 7:37 am
#15

Alright, I'm a TKA and not a swordsman(yet, I'm working on random profs, I think I'm going pikeman, this, then fencer).

I'm not TKM yet, but I have some helpful advice, I hope. First Master Brawler would be very helpful, for warcry 2 and intimidate 2--and most importantly the lunge 2. You're best bet with TKA is to start OUTSIDE of 10m.

I'm not TKM, yet, and I don't have KD2, yet I can beat almost anyone starting at 8m, my common attack pattern:

Lunge1
warcry
Dizzy
KD1

If they don't get KDed I use other posture changes, ie. suppresion fire, other lunge moves.

This can be adapted to Swordsman b/c of all your posture change moves. Lunge, Sweep, Warcry, Hit3 spam.

I'm not sure if any of you will find this useful, but I hope so



Goland Vizior--Master Duck
nolan007
Mon Nov 24, 2003 11:59 am
#16

"...He unarmed KD 2'd me, I tried to get up twice (yes I know the proper way to try and get up from unarmed KD 2) and by that time I was incapped...."



What's the proper way to get upfrom unarmed KD 2?? Please explain.





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(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Evrardo
Mon Nov 24, 2003 3:40 pm
#17

Despite the fact that everybody hates nerfs, I think the dizzy/kd needs to be toned down a bit. I mean...leave it the way it is, but instead of it working every time a player tries it in pvp...make it resisted more often. Maybe they get it to work say....once out of three attepmts? They can still attack insanely fast..but it at least gives us the opportunity to hit em. Or maybe just have it so dizzy is the only thing that is resisted more than anything else. Seems like no matter how high our defenses are vs dizzy or kd, they still get it to work on the first try!

I also noticed when dueling a tka that I can counterattack their moves but STILL be knocked down/dizzied even though I counter attacked them....someone wanna explain to me how that works? Can't counter attack very well if you're down on the ground If a swordsman beats a tka....he got lucky, not much else to say.



-Evrardo
elffzero
Mon Nov 24, 2003 6:37 pm
#18

I beleive it was mentioned once before, but basically COB is a saving grace in duels with a TKA. So counter his KD (maybe) hit a warcry, lunge2, then headhit3 x infinity.


*Unless he's a Trandoshan. Then pop that scaly schmoe straight on his noggin right off the bat. and *kerbloop*down he goes. lol..


Oh, and my new rule for dueling as a swordsman... never... ever... EVER... be the one who challenges. That first hit is too imporant to us. Especially vs ranged people, who just run outside of your reach then start the proceedings by blasting 10 kinds of holes in your spleen before you can close the gap.


And just for fun, I will share with you a paraphrased duel I had awhile ago that illustrates this.


Someguy: Hey anybody wanna duel?


Me: Sure, I'll Duel ya.


Someguy: Ok, challenge me.


Blip: Why don't you challenge me?


Someguy: Pleeeaasee?


Blip: umm..ok (/duel)


(someguy runs like 50m away, I use /follow)


Someguy: Hey! get away from me! Stand over there.


Blip: Why? Then I can't hit you.


Someguy: You'll kill me if you get close. So stand over there.


Blip : If I stand over there, and I can't hit you, then I die.


Someguy: Yah so stand over there so I can start the duel!


Blip: This is stupid... /endduel. *walks away*



I know it's a little off topic, but it's amusing =)


Also another way to counter the TKA KD2 is to use... TKA KD2! simply pick up TKA and beat them to the punch.. *hundreds of swordsman throw rotten tomatoes at Blip*




---Happiness is a warm Powerhammer---

Blip - Master Swordswoman n' other stuffs.

"Call me cocky, but If there's an alien out there I haven't killed; I haven't met him and killed him yet."
ivossk
Tue Nov 25, 2003 11:42 pm
#19

I second that COB thing. It is sweet vs the teras dudes.
Graendur
Wed Nov 26, 2003 2:59 pm
#20

Having been Teras KasiMaster (as of about 4 days ago, dropped it straight away for Heavy Swordsman. I can't stand playing a "twink" class.) and now working on Master Heavy Swordsman (0323 right now), I can honestly say that Unarmed experience is NOT hard. Sure, Unarmed 4 to TKN will take you the better part of your evening, but if you have an ounce of patience it's not so bad. Once you hit TKN you'll be getting experience up the yin-yang. Just thought I'd mention that, as someone said Unarmed xp is hard. Btw, anyone pointed out that TKA uses just as many skill points as all the other Elite combat classes recently?
FalinMor
Wed Nov 26, 2003 5:42 pm
#21

I'm just starting on Swordsman.


Is there a Dizzy/KD combo that a Swordsman can get without going to master brawler? Even a posture change instead of a KD would be ok.


Also, what's the proper way to stand up from a KD/Dizzy? I usually just spam stand and healstate until it works.


Falin

Trung
Thu Nov 27, 2003 4:19 am
#22

U are fighting a ninja, u should lose one on one. When a teras kasi can kill an atst and do mutliple types of damage then ill say it is too good. But for now they are just better at different things. Im master tka and getting mastering swordsman atm. If you want to duel teras kasi get a different profession, there are alot more pressing things that need to be fixed than swordsman vs teras kasi.



Eclipse: Hatred

Master merchant, medic
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