Swordsman Archive

Thread: Giant canyon krayts ...

Khalaermol
Mon Dec 01, 2003 1:32 am
#14

posts like this do nothing but attract bandwagoneers



Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Herque
Mon Dec 01, 2003 1:48 am
#15

are you saying your bored with your jedi ? this is too funny



suck on that devs give them some gameplay




Herque Eo'vaal
Master Heavy Swordsman
Commander Of the Kestrel Militia

MonikaTSarn
Mon Dec 01, 2003 3:02 pm
#16

Yes, I was doctor and musician buffed.



Monika, Akinom, Mokina T'Sarn

The Combine, www.the-combine.net
Rabbbyte
Tue Dec 02, 2003 12:52 am
#17

Wow that sounds like a very fun character to play there monika. Right now i am a TKM/MCH, 0-4-2-3 Swordsman (holocron) but the more I play swordsman i realize how much fun it is, and the better weapons open up a gate to larger mobs. (the only thing that buggs me right now is lack of speed). However i think that faster swords are out there. Although I had two questions for you:

what can you solo with out buffs? and, How much better do you think your chances of soloing larger MOBs would be if you purchased a set of 75% kenetic resist Chittin armor?
Belicia
Tue Dec 02, 2003 2:41 am
#18

I'm curious as well about the lack of Terrain Negotiation.




Belicia Gitana
Chilastra
FtB
Tue Dec 02, 2003 5:46 am
#19

Aye, Monika kindly skipped over my question about it though



Syg Muhrr, Chilastran
MHS, MB, MCarbs
APEist_theReb
Tue Dec 02, 2003 7:06 am
#20

give the jedi a rest ppl... "i was wondering if terrain negotiation was a problem?"


i bet he or she is tired of all these questions concerning jedi, and i bet he or she gets a million tells ingame, tell hell.


k, well, anyways, were you also internally buffed, or do you nothave the meditation line?




APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

Sepulturicus
Tue Dec 02, 2003 8:10 am
#21

They're not asking about the Jedi's lack of Terrain Nego.... the template that is up doesn't have any scouting ability, that's what they're questioning .



SWG is like smoking... every patch gets you that much closer to quitting.
Thughunt Inc. ~ Kauri Server ~ Hunting Thugs since 1993


MonikaTSarn
Tue Dec 02, 2003 10:46 am
#22

I dont miss terrain negotiation that much - with mounts its not a problem really. In pvp, I fight in towns / playertowns, those have not much terrain. Only problems I have is fighting krayts in the mountains sometimes, but since I never try to run away from them it just means a short delay before they die.

Oh, btw, of course I wear armor, 60% composite ( with a stun layer for dark trooper tanking), much of it effectiveness sliced.



Monika, Akinom, Mokina T'Sarn

The Combine, www.the-combine.net
Deyvon
Tue Dec 02, 2003 11:56 am
#23

Nice post, and nice template.



...
Go-Go Yubari
ChryssSR
Tue Dec 02, 2003 12:42 pm
#24

My template is pretty similar:


Master TKA


Master Heavy Swordsman


Novice Fencer 3/4/0/0


Master Brawler


Novice Medic 0/0/0/0


That gives me +141 melee defense, +119 range defense, +95 vs. kd, +90 vs. posture down and all of the goodies from TKA that allows me to do all of the debuffs and the joys of the mediation tree.


All of the stacked defenses are nice. I was tempted to get another +15 to melee/range defense but opted for the additional +30 kd and posture down defense instead.


As far as lack of scout...if you have a mount you really won't miss terrain navigation unless you are fighting something that decides to run up a steep hill. I either have to: a) crawl up the hill after it. b) hop back on my mount and chase it. c) wait for it to come back down.






Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
WensuShi
Tue Dec 02, 2003 2:23 pm
#25

Yes i have soloed a canyon kryat, it is easy for me since i have smuggler mastered and just FD bleed em to death
NeitzDecus
Tue Dec 02, 2003 2:32 pm
#26






ChryssSR wrote:

My template is pretty similar:


Master TKA


Master Heavy Swordsman


Novice Fencer 3/4/0/0


Master Brawler


Novice Medic 0/0/0/0


That gives me +141 melee defense, +119 range defense, +95 vs. kd, +90 vs. posture down and all of the goodies from TKA that allows me to do all of the debuffs and the joys of the mediation tree.


All of the stacked defenses are nice. I was tempted to get another +15 to melee/range defense but opted for the additional +30 kd and posture down defense instead.







I'm pursuing a template that mirrors yours, almost; however I might follow yours.


I'm currently a master TKA and master swordsman. I'm giving up some medic skills to get a line in fencer and decided to get the 'stances' line for the additional range and melee defense. I've not thought about getting another line in fencing. If I did, it would definitely be footwork so that I get the knockdown and posture change defenses.


What's stopping me is my reliance on medicine. Do you miss the 'first aid' line in medic? I like getting good heals from my stims and that seems to be the one factor that keeps me from dropping that particular line.


How well do you do with just having the basicmedic skill?





Jennifer
I've been having an affair
with your twin sister, Hennifer.

Gasp! "Oh please let me live oh bodacious babe whom I used to love." - same movie, different scene


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