Swordsman Archive

Thread: My thoughts, after playing both master TKA and swordsman...

NashDarksabre
Sun Dec 07, 2003 7:19 pm
#14

Heh, I wish Verant was in charge of this game....



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
NashDarksabre
Mon Dec 08, 2003 12:19 am
#15

I'm not exactly sure what you mean. Bleeders don't cause wounds, only damage. Our weapons wound pretty well, but only when you attack them.

If you dizzy/KD someone as TKA, you're better off using unarmed mind hit 1, unless they are wearing armor, in which case you bleed them with a power hammer and use head hit3.

But anyways, giving someone wounds is totally not griefing. In fact, CM disease does just that...wounds the target.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
Hoonge
Mon Dec 08, 2003 8:29 am
#16

Bleeds give secondary stat wounds. Next time you get a bleed on you, look at your stats when its done. The bigger the bleed, the more wounds it causes.





Nizro Norea
Getting back to my melee roots...

NashDarksabre
Mon Dec 08, 2003 10:44 am
#17

Well, to be honest, in all my time playing I've never gotten a swordsman bleed (Only been on the delivery side, hehe), and never really noticed if I got any secondary wounds from any other bleeders. So I guess that could be true.

But even so, it's sure as hell not griefing.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
Hoonge
Mon Dec 08, 2003 11:29 am
#18

I got bled by a nightsister once and it causes like 500 constitution wounds by the time it was over.





Nizro Norea
Getting back to my melee roots...

Deyvon
Mon Dec 08, 2003 12:06 pm
#19

I have noticed most things already covered in this post. You guys seem to have a very good idea of TKA and Swordsman strengths and weaknesses, but the problem here still lies in the one class often neglected for PvP:



FENCER Myself, a PIkeman and another Swordsman got completely destroyed by a Fencer. His armor was holding up, with COB he barely EVER got hit (I probably got him maybe once), and with a stun baton, all of our armors were completely worthless. The only saving grace was that in the time it took him to kill us all three, he was almost dead from the mind bleed.




...
Go-Go Yubari
nolan007
Mon Dec 08, 2003 12:11 pm
#20


Swordsman need aboost to + defense vs. dizzy (+20) and +defense vs. ranged (+20) though.. to help balance this profession.





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Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Elektraa
Mon Dec 08, 2003 1:17 pm
#21

Its not griefing...its using your tools man!


If peple dont like it they dont have to duel you!


Dominoe - Lowca

Griegette
Mon Dec 08, 2003 2:09 pm
#22

Counter works like dodge......people seem to be dodge crazy probably cuz more of the population are pistoleers so alot of people noticed when the +dodge/counter/blocks got fixed.


Also there is an animation to dodge, visible proof that its working.....


Which leads me to my point :-) Counter is better.....no animation so it doesnt interrupt your running.......but rest assured its working, check the combat logs.


Thanks,


Grrieg




Grieggly, Kettemoor's premiere wookette diva.
Seawolvz25
Mon Dec 08, 2003 3:01 pm
#23

Fencers are TKAs with swords and the ability to bleed..........in my opinion and personal PvP experiences, TKAs are the most powerful out of all melee classes.......I watched a buffed and spiced TKA take and hold AH by himself for almost 15 minutes.........and he slaughtered anyone that came in melee range.........


If you go brawler and get the Lunge 2 , than you stand a pretty good chance of getting in the first KD, but if your like me with just the straight up Swordsman, get buffed, get some good armor (Ubese 70% seems to be a big hit right now) and eat some fishlak (sp?) and your might stand a chance against a TKA.....I rely heavily on getting in the mind bleed first as to make them concentrate on that if I got KD off the bat......this way while they are preoccupied try to get the mind bleed under control your KD clock in ticking away and you'll be back on your feet in no time..............




One of the original 6 founding pimps of BBFE..........................Why Sony WHY!
NashDarksabre
Tue Dec 09, 2003 1:46 am
#24

I think we should get a heavy AP sword, not more defenses.

As for fencers...our main advantage over them is mind damage. I can't really say how we compare at the moment, because I have to reach master swordsman again. But fencers are definately the flavor of the month right now.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
NashDarksabre
Tue Dec 09, 2003 1:51 am
#25

I assume counterattack works exactly the same as dodge. Therefore with CoB, we should be just as good. But I surrendered swordsman before CoB was in game, so I can't say for sure.

I'm eager to give master brawler a try, and see how much better we can perform with warcry/KD and a good intimidation. One of our main weaknesses we have is no dizzy/KD, which fencers and TKA both have.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
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