Swordsman Archive

Thread: What goes good with the Master Swordmen?

DaVok_Nightbeam
Wed Jul 16, 2003 12:22 pm
#14

I'm kinda spread out on specs. Only thing I'll master is Medic. From there I'll be going Treatment 4 in Doctor for revive, Sniping 4 in Rifle for ranged DB, andthe rest in Swordsman skills. I won't be able to master Swordsman but I'll have the most powerful mind hits and dots with decent melee defense mods. Oh ya, and Ranged Support in the Marksman tree.



Da'Vok Nightbeam
Rifleman/Combat Medic
Kauri - Naboo - Keren

bruin105
Sat Jul 19, 2003 4:37 pm
#15

I am going Master Doc , Master swordman or TKA. Buff myself and kill . Only weakness that I see is mind since you use it as a doctor but raise the mind max and the buffs take care of the slack
miakae
Sat Jul 19, 2003 7:31 pm
#16

I'm still new so what does "TKA" stand for? Someone fill me in please =)

As for paths, I've chosen the swordsman/weaponsmith path. Nothing better than making your own weapons =) Not to mention, it could be very lucrative. I was also considering shooting up the fencer tree as well and seeing where that gets me. Any ideas on my chosen road?



Tekumi of the Kauri Galaxy

-- Aspiring Jedi
Babus_Kalidar
Sat Jul 19, 2003 10:06 pm
#17

i was thinking of 2 possible combos. swordsman/CH and swordsman/comando


swordsman/ch- this is more of where i stand in PVP. cause people with a powerful mind shot can get me in 2 hits. so i was thinking send a powerful pet or just a really BIG pet liek those turtle thingies so they take up space and they HAVE to use tab to target me and it should give me time to use burst run to run up there and incap them really fast.



swordsman/comando- never seen a commando yet but they seem like they heavy hitters in the ranged sort of things. so you take 2 of the heaviest hitters and you got this class.. plus the flame thrower seems really cool to cause im a freakin pyro




novice swordsman and working on the laundry profession(yep its the second hidden profession along with FS slot)
Memphys
Sun Jul 20, 2003 11:33 am
#18

Master Swordman/Master Rifleman + Smuggler ( slice & dirty shots trees ) is THE rulez imo

Rwyan
Mon Jul 21, 2003 5:21 am
#19

"I'm going Master Swordsman/Master Doctor with some points sprinkled in scout skills. The ability to heal yourself in battle is awesome."


Im going that route with my TKA, currently she has master unarmed, and now Im working on mastering medic.


As far as my swordsman alt... I think I might pick up rifle and scout, or possibly some artisan skill. I already have a CH/Pikeman/Carbineer in the works so I dont think once I master CH with that character, I'll have the patience to do it again.

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