Swordsman Archive
Thread: A new 2-handed sword that does stun damage?
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WarFerret
Thu Mar 18, 2004 3:45 am
#14
APEist_theReb wrote:completely impossible to kill krayts without having to resort to exploits?
how about you get a group. seems pretty simple to me.
i do think that being able to solo everything in the game (thus being able to get any of the super valuable resources that you can loot off them by yourself) is fun and enjoyable, but id be willing to accept it for the overall good of the game. theres just something special when you take down a giant canyon krayt, lol. be really, i dont think itll be that bad taht you gotta use a group from here on out. might be better than we all expect, actually.
I agree with you totally on the point of grouping, my point is that the devs have started making some mobs a LOT tougher because player characters are so powerful at the moment, but if we see any nerfing of player combat abilities it will become the mobs that are too powerful and it will generally become a case of sheer dumb luck as to whether or not you survive an encounter with a high level mob. It will be a shame if the only way a group survives such an encounter is because of the docs rezzing players constantly because as soon as a mob turns it's attention to you you die.
We need a happy medium, I'd rather see our abilities stay the same (with the exception of our weakass bleeds now), but see mobs continue to gain difficulty.
Jedika
Thu Mar 18, 2004 5:02 pm
#16
Actually how about everything stays as strong as it is and all the melee profession get a lot more tougness.
Aoxus
Thu Mar 18, 2004 9:28 pm
#18
if they are gimping our dueling godliness i will be ok if i can solo 2 krayts no armor.. i guess
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