Swordsman Archive

Thread: St.Gabe, A simple Petition: Mind hit should do mind damage

StGabriel
Wed Feb 11, 2004 6:54 pm
#14

Actually, prior to this patch a bleed dealt zero initial damage.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

Henzo-Kauri
Thu Feb 12, 2004 1:52 am
#15

Right now our mind hits are targeting a random pool doing damage then bleeding the mind for 15-20% of the initial hits damage. Petitioning to have mind hits actually........HIT THE MIND POOL!!!! Yes i know it sounds strange but it actually makes a little sense and it would help ease the pain of the big lump i have on my head from getting bashed with the nerf bat.
Aeles
Thu Feb 12, 2004 6:49 am
#16

/sign



Aeles
Master Medic
Master Doc.
Brawler 0/0/4/0
Swordsman 0/1/3/2
Fishtank
Thu Feb 12, 2004 7:04 am
#17

/sign


hey St.Gabe, are you able to get any sort of update on what they are thinking with our class?? I realize that they aren't telling any correspondants anything really, but when they take stuff away and give you not even a clue as to where your profession is heading kinda sucks. I have read the 2 month old stickies etc...but 2 months is a long time. Just curious if you could even let us know when an update might be coming, thanks man.
Sohndan
Thu Feb 12, 2004 7:14 am
#18

/sign
Vergigorm1990
Thu Feb 12, 2004 7:24 am
#19

The issue is that bleeds have been changed so that the majority of the damage is dealt on the initial hit and the bleeding damage has been drastically reduced. That means if you don't hit mind on the initial hit, this change has drastically if not castastrophically reduced the effectiveness of the attack.
Henzo-Kauri
Thu Feb 12, 2004 1:09 pm
#20




Actually, prior to this patch a bleed dealt zero initial damage.






he's right.


Now the bleed does initial damage to a random pool then a very weak bleed on the mind, thats what i want changed, initial damage from hit should target the mind pool.

sysfailur2
Thu Feb 12, 2004 1:11 pm
#21






MadDog36 wrote:
/sign, only makes sense, plus it was not noted on the Patch Notes, so how could we evengive our opinion on it?






It's called a stealth nerf... if you can't tell, SOE doesn't give a F*** what we think.



Lawl @ SWG. http://ngedidit.ytmnd.com -- http://swgsuicide.ytmnd.com -- http://swgngee.ytmnd.com/



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