Swordsman Archive
Thread: Damage Per Sec / Speed Calculator
Nagabacca
Wed May 26, 2004 11:42 am
#14
Naw, that won't work because the code is server-side. I'll put it into javascript (client-side) next week sometime for you; i haven't programmed javascript for a good while, and could do with some refreshing ![]()
Naga
rgrocott
Fri May 28, 2004 4:57 am
#16
Just take the PHP code and remove all the "$this" bits - tadaaaa, Javascript!
Nagabacca wrote:
Naw, that won't work because the code is server-side. I'll put it into javascript (client-side) next week sometime for you; i haven't programmed javascript for a good while, and could do with some refreshing
Naga
AriasImmortal
Sat Jun 05, 2004 9:31 pm
#20
USE THIS!
anyone think its borked that you need +94 to cap with a 4.4 hammer on hit3 but only +95 to cap with a 5.9 hammer on hit3?
anyone think its borked that you need +94 to cap with a 4.4 hammer on hit3 but only +95 to cap with a 5.9 hammer on hit3?
MasterofKatana
Sun Jun 06, 2004 6:50 am
#21
This is awesome. I wish I wasn't poor so I could get my speed attachments![]()
Anyway, you get a free bump because that calculator is so cool.
Ufgang
Sun Jun 06, 2004 8:50 am
#23
I was testing this for accuracy as i'm master brawler/swordman and have a +5 tape the numbers shown are very accurate. i found out that i'm only 4 points away from max speed on 2 hand hit 3. That rock so much *shouts at acklay "watchya self i'ma commin"*
Nagabacca
Sun Jun 06, 2004 2:39 pm
#24
Ufgang wrote:
I was testing this for accuracy as i'm master brawler/swordman and have a +5 tape the numbers shown are very accurate. i found out that i'm only 4 points away from max speed on 2 hand hit 3. That rock so much *shouts at acklay "watchya self i'ma commin"*
Thanks for testing the number for accuracy.
:thumbsup:
Naga