Swordsman Archive

Thread: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)

KemaxAkasta
Tue Nov 02, 2004 10:07 pm
#14

Ya someone sticky this. It will help alot of swordsman I'm sure.
Red9_Corran_Horn
Thu Dec 30, 2004 5:24 pm
#15

i may be wrong, but i'm quite sure that FS speed doesnt add directly onto 2h speed... ie +75 2h and +12 FS does not equal +87 total. it sort of works in conjunction with it... can anyone confirm?



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Oss_Wilum
Thu Dec 30, 2004 9:08 pm
#16

you are wrong, it does add directly. and furthermore, melee FS speed will add into ANY weapon's speed modifiers o_O



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JediForceSeeker
Thu Dec 30, 2004 10:02 pm
#17

lol......

I heardFS Speedworks on Ranged Weapons.




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Matt-Man7
Tue Jan 18, 2005 4:03 pm
#18

The only question i have are about the speed attachments. what are they and how do you get them?
Daunte89
Thu Jan 20, 2005 10:29 am
#19

What's the point of stickying it? No one reads stickies, they "don't have time" or are "in a hurry to figure out, so I can't take the 3 seconds to look at top of page, or look at the bazillion other posts asking the same question". I do think this should be stickied, for one reason only, we can then say RTSN(Read the stickies noob).
JediForceSeeker
Thu Jan 20, 2005 10:42 am
#20






Matt-Man7 wrote:
The only question i have are about the speed attachments. what are they and how do you get them?





lewt them. Preferablly from the NS




Jin' Strider
(Elder Jedi)
Unlocked Febuary 9th, 2005 6:53pm
Combat Rating: 1337



JediAsh
Thu Jan 20, 2005 2:03 pm
#21


Matt-Man7 wrote:
The only question i have are about the speed attachments. what are they and how do you get them?




You kill things. Lots and lots and lots of things. Then you get a skill attachment the doesnt have a broken mod (yay! volley fire +3!), and your happy.
Or real answer, kill NPC's, the + mod is dependant on the level. If you fight in full armor see about finding 3-4 +1's to throw in your bracers and bicep armor.




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ChewenMyFood
Thu Mar 10, 2005 5:46 pm
#22

excellent post



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Sexiest wookiee in the galaxy
TuskKiller
Thu Mar 10, 2005 11:16 pm
#23

I heard +12 melee speed add 12% bonus to whatever your current melee speed up to cap (not +12 Two-handed speed in the case of a swordsman). So 75 x .12 = +8.9 at master swordsman, giving you the equivalent of 84 2-handed speed.
Delta-V
Fri Mar 11, 2005 7:49 am
#24




Rawauh wrote:

To cap speed you need +95 speed, aAcklay Powerhammer (slowest hammeryou will find)is usually 6.1sp and caps at +95. The actual speed cap is +100 but that is only needed if you find a weapon that is 10.0speed (doesnt happen).




Don't forget, if you put a powerup on that 6.1 speed hammer, you can get it down to 5.1, so you only need +92 speed.



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Rebel Commando/Ace
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Acegamer7
Fri Mar 11, 2005 4:33 pm
#25

whats teh speed needed for a 5.9 speed hammer? i have a +4 attachment, so im 79 speed...cant do melee peed FS till phase 3, and after then it wont really matter a whole lot, as i wil lbe close to jedi



IGN: Acegamer
Dueller
Thu Mar 31, 2005 3:58 am
#26

one addition to MindHit2 : causes stackable mind bleeding.





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