Swordsman Archive

Thread: New Swords!!!!!!

Scott916
Mon Oct 18, 2004 5:11 am
#14

I have to agree that alot of the rifles are partial re-skins of what are more than likely CounterStrike weapon skins. The G-36 was mentioned, and the gauss rifle is on a Steyr AUG receiver. Don't get too excited about these...something tells me these aren't real .tre files.



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Vshbaa
Mon Oct 18, 2004 1:14 pm
#15

Thats publish 10, already "ingame," but not useable.




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Vshbaa
Former CURB Alpha Tester
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OB295
Mon Oct 18, 2004 8:40 pm
#16



Kane_Firestalker wrote:
what happened to that wookie 2 handed sword we saw a few weeks ago?





First off, it's 1 handed. Second. You people I don't think realize how hard it is to mod a game like this with models with different extensions than that of Counter-Strike, Quake, etc. The person who would make these up entirely and just to put them in an examine window for the kicks of it would have to be a dedicated programmer and editor, possibly working for the game in the first place. It's not like you can just unzip these models and open them in a program. The way modding works in this game is the model has to actually exist first in the actual game data for it to be displayed in the game.

I could be wrong, but then what was all my experience modding games like CS, HL and Q3 going towards...?



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Kane_Firestalker
Tue Oct 19, 2004 12:34 am
#17

what happened to that wookie 2 handed sword we saw a few weeks ago?



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