Swordsman Archive
Thread: Executioner's Hack: Updated
Caramina wrote:
I don't think the principle that1 prof has something therefore we should get it too is relevant, but i think from a practical point of view - to give us a weapon that does LESS damage than weapons we already have - this weapon in its current state is an irrelevance to the game... there is no point to it.
We needCOLD damageon a special weapon because that would give us more range of use in PVE
We need AP3 to make us more viable in PVP.
Rigth now in PVP the profession itself doesnt need changing - simply give us a weapon that does more damage faster at AP3 and we will become a more viable PVP profession.
*could i suggest a BROAD SWORD*
I agree, kind of, with the cold damage thing. Give it AP2, kind of shoddy damage, but make it cold, and I'll be happy.
AP3 would be good...Especially since we *should* be the equivelent of the Rifleman. Maybe if the Hack was changed to AP3, it would be good.
Yes.. some other damage then Kinetic please.
The Scythe was a very nice weapon with very high damage if made right and a good slice.. dont get me wrong the executioners hack looks very nice,but and average hack compared to an average scythe just makes me sad to see.. it is actually the same kind of damage,but lower.
I had my hope up that it would be, if not different but stronger or maybe DoT on it.. but nothing,so why bother to get it besides the looks of it?
Vaddo wrote:PLZ PLZ PLZ GIVE US A SWORD. not a 2 year old's curved sword or the cleaver. give us somthing insainly big. I would pay so much money to a wepon smith to have a sword thes bigger and broader than I am.
Sounds like you need to go find some crappy japanime game. This kind of crap doesn't belong in star wars.
adj. heav·i·er, heav·i·est
- Having relatively great weight: a heavy load.
- Having relatively high density; having a high specific gravity.
A relatively great weight, says you? A fifty pound block of steel on the end of a stick, says you? Isn't AP3 commonly referred to as HEAVY Armor Piercing? I've seen a lot of people ask for AP3, and I'm with them all the way. I know the combat balance is trying to make everything fair and good for all of the combat professions, but come on now, devs! We get a hack! Woo Hoo! Worse stats than the scythe AND it costs more! YES! THAT is what I am talking about!! Excuse me while I go drown in a pool of my own sarcasm. My point is the same point MANY swordsmen share: We need AP3 or at least a new damage type or something. You'd think at the velocity we can swing those hammers at, they'd be able to do quite an amount of damage. A T21 projectile has AP3. It can pierce through the armor. But if someone had the time and the brains to to some physics homework, they would probably find that the metaphorical speed measurements in the game were at a point where a speed capped Swordsman could SHATTER the chestplate, or helmet, or any given piece of armor belonging to any set or type of armor.Yes, I'd say AP3 was a fair deal.
BaybeePhatt wrote:
I'm kind of a grammar freak. Hell, some may call me a fanatic. However, grammar isn't my only niche. I like etymology. You know, the study of words and their roots and meanings. So lets break this down. Master. HEAVY. Swordsman. Yes, that's right, heavy is in there. So let's use dictionary.com as a tool here:
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Very well said.
Message Edited by -Leonidas- on 06-27-2004 01:25 PM