Swordsman Archive

Thread: Our Melee and the AT-ST

Outback_Jack
Wed Aug 27, 2003 3:46 pm
#1

Just started a thread on the Dev boards discussing the fact I believe melee classes should be able to bleed AT-STs


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=429784


It is my opinion that it will give us tanksa more diverse role in PvP.

BoyOfLight
Wed Aug 27, 2003 5:43 pm
#2

Well i do too but we cant mind bleed em correct well that makes sense since their machines but wut doesnt makes sense is they evenb have a mind bar...without it ..wouldmake em a tad bit easier to kill ( no wasted hits on the mind bar)




Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
WibbleNZ
Wed Aug 27, 2003 6:56 pm
#3

AT-STs are about to lose all protection vs blast, so get out your power hammers





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Sapphiron
Wed Aug 27, 2003 9:25 pm
#4

howd you find that out
Outback_Jack
Wed Aug 27, 2003 9:36 pm
#5

Considering AT-s dont have minds, I fail to see why we can mind bleed them anyway. It's just a combat syle. Melee needs some form of attacks against these monsters as we sure as hell cant do anything to them from range.
Sapphiron
Wed Aug 27, 2003 9:37 pm
#6

considering they dont have minds, why do they have mind? heck, call it bleeding oil from the neck, just give it back says i
WibbleNZ
Wed Aug 27, 2003 10:59 pm
#7

Devtracker:


http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=17706#M17706




--------------------------------------------------------------------------------
Jeassa wrote:
OMG I LOVE YOU WibbleNZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
And that is the only time you will ever hear me say that.
Jezekiell
Thu Aug 28, 2003 1:16 am
#8

Vehicles, Droids, and machines in general should have their H/A/M removed and replaced with a stat called Structure Condition, or something similare which indicates the "Hit Points" of the droid or vehicle, and if reduced to zero the machinery would be destroyed or disabled until repaired to operational status.

This current list of machinery in game is something like this.

AT-ST
AT-AT
All player crafted Droids
All NPC Droids
Dark Troopers

It's stupid beyond all sense that you could cause bleed attacks to an AT-ST in the first place.
stef155
Thu Aug 28, 2003 1:31 am
#9

Exert from the above dev post:




AT-STs, AT-ATs, and turrets have all been given an armor vulnerbility to Blast type damage. This means that rocket launcher, blast-type grenade, and mine damage is no longer blocked by any of these entities' armors.




Get your Power hammers ready




____________
Ramette Mirna
TKM, MHS
Nagorak
Thu Aug 28, 2003 1:49 am
#10

Where exactly do you find AT-ATs?
Aada
Thu Aug 28, 2003 4:59 am
#11

AT-ST's are instruments of the Empire's Dominion, and as such only serve and protect the populace. Only terrorists attack them, and I'm certain that none of my esteemed 2H Swordsman colleagues are terrorists!




Aada, loyal servant to the Empire / Grenadin Wastes, Lok / Heart of Oak PA
Sapphiron
Thu Aug 28, 2003 6:56 am
#12

if ya wanna see an AT-ST go to rori, theres one thats a static spawn about 600m South of the rebel outpost
Gorecki
Thu Aug 28, 2003 1:12 pm
#13

..i think Nag was inquiring about AT-AT's.....


haven't seen one around so far....





Master Swordsman / Master Smuggler
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