Swordsman Archive

Thread: Give us a mace that does stun dmg!

Mavarus
Mon Feb 16, 2004 12:43 pm
#1

Now that would be a heavy swordsman sweapon. Screw little duel weilding swords, give me something big that I can thump someone with.


Stun would be great for us. If u hit someone with a spiked mace, its going to stun the crap out of them.



Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

goatyruff
Mon Feb 16, 2004 3:03 pm
#2

Good idea Mavarus.


/sign


Herque
Mon Feb 16, 2004 3:31 pm
#3

they cant just add weapons whenever we want its unrealistic to think so.



Herque Eo'vaal
Master Heavy Swordsman
Commander Of the Kestrel Militia

1Kylekatarn1
Mon Feb 16, 2004 3:31 pm
#4

Wow that would be sweet to see.



Trino and Valance

Master_P
Mon Feb 16, 2004 3:35 pm
#5

nah, we need new swords! not mace and other stupid weapons!! we are SWORDSMAN! should a swprdsman have a mace?



MysticoN
Chimaera-Europa
12 Pts Master Doctor
Vendor: -2322 -892 (Valhall Mall)
Vendor: -5115, 2891 (HPI Mall)
www.MysticoN.tk (SWG pics)
Master Medic, Master Swordsman and Master Doctor.
raider7734
Mon Feb 16, 2004 5:45 pm
#6











Before, I would have answered this with a resoundingNO,but I have to agree.


I thought things were somewhat balanced when just Fencer and Rifleman could do stun damage, butPistoleer is going to have it too, with that Geonosian sonic blaster.


Great... Not only dowe get kited,we have not one, but TWOranged professions doing thedamage type that composite is weakest against.


I object just on the basis of ranged vs. melee balance!I say if there are two ranged professions doing stun dmg,there better be two melee professions with it as well.


So, fork it over devs... give us stun damage. Orgive it to Pikeman, I don't care...they have been shafted for so long they need something.


Just don'tgive it to TK,they already outdamage us on all armor levelsusing nothing more than a garden variety knuckler, with a damage slice.Makes you wonder what's the point of AP2on our weapons, when anAP1 knuckler does more DPS huh? o well




----------
IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
NanokTaemon
Mon Feb 16, 2004 6:00 pm
#7

Pistoleer already HAS a Stun damage weapon. It's called a Tangle Pistol.



==EMANUAL DUNCAN (ISO) Gorath==
Master Smuggler
Teras Kasi Master
Pistoleer 0040
4433 Privateer
Shadusdarkmour
Mon Feb 16, 2004 6:51 pm
#8

Well it should have to get to a point where every class needs a stun weapon. But it has. Something needs to be done and quickly. whether it be nerfing of armor to new weapons or the changing of stats on current ones. Armro really telts the balance too much againist some professions.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
Swordmaster_VII
Mon Feb 16, 2004 8:10 pm
#9

If they made scythe and then made a vibro scythe that does stun dmg i would be happy with that.
Artrus
Mon Feb 16, 2004 8:19 pm
#10

Why are you whining about not having a stun damage type weapon.... if its PvP you're talking about complain about how armor piercing doesn't work in PvP...



_______________________________________________________________________

Scylla: Ekhemos Nassin - Survivor of the -V-/CA war.
Ahazi: -Apu- - Arabian Swordsman.

3D4D
Mon Feb 16, 2004 9:19 pm
#11






Just don'tgive it to TK,they already outdamage us on all armor levelsusing nothing more than a garden variety knuckler, with a damage slice.Makes you wonder what's the point of AP2on our weapons, when anAP1 knuckler does more DPS huh? o well




DPS is bull, a Veteran shouldn't rely on DPS to determin a professions power. Yes a TKM can out DPS a Swordsman, but Swordsman can target the mind bar with massive damage. If a TKM was to use Head Hit he wouldn't do nearly the same amount of damage, Also the TKM would kill himself using only his Head Hit due to high HAM costs.



/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
raider7734
Mon Feb 16, 2004 10:17 pm
#12










3D4D wrote:




DPS is bull, a Veteran shouldn't rely on DPS to determin a professions power. Yes a TKM can out DPS a Swordsman, but Swordsman can target the mind bar with massive damage. If a TKM was to use Head Hit he wouldn't do nearly the same amount of damage, Also the TKM would kill himself using only his Head Hit due to high HAM costs.





Puhleez... TK is the most powerful 92 points in the whole damn game.DPS is just the thing that bugs me most because our profession is seemingly built to depend on it. Anyway, unless you can one hit kill the other guy, DPS is essential. In fact it's even more essential if your profession doesn't have much in the way of status effects,accuracy, defense, etc.


HAM costs? Whatever, buff up like everyone else has to.





----------
IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
ccmetal555
Mon Feb 16, 2004 10:21 pm
#13

No. If we geta stun weapon it better be 100-125 damage max or else it'll be overpowered. Haven't you seen Jawa Rifles? They're quite overpowered in my opinion. I don't want to see everyone running around with crap like that.

Page 1 of 2
Previous Next