Swordsman Archive
Thread: Once combat skills dont stack, what do you plan to do?
well if they nerf KD/Dizzy defense we're going to be worthless.
the only way we survie now is with mixing other professions defense.
we'll all have to pick up master doctor - and if i have to that i'll proably stop playing.
wow is coming soon.
- Counter-attack/Dodge/Evade (or whatever those 3 are from fencer/sword/pole & rifle/carbine/pistol) * I know this will no longer stack *
- Melee/Ranged Defense - The generic +10 melee defense type mods you see in various combat classes - I don't know if this will still stack, I hope it does because otherwise we're screwed
- State Defenses - vs Dizzy, KD, Posture, Stun, etc - Likewise I hope these still stack otherwise, see point #2
This is the first I've heard that #2 & #3 might not be stacking after publish.. Someone please step in and give the word one way or another if you can. :/
i get the feeling they will nerf these and then there will be another month before the combat revamp.
so we'll be hanging out to dry for proably a month with no defense - and in the combat revamp i see them screwing us for defense because we have "high damage"
even though it never hits, or we never get the chance to hit.
i hope that's not the case but thats what i predict.......and i predict my credit card to be nerfed as well
First Layer
- Tactical Skin Suit - Light Armor, Similar resist balance as Ubese, A single largish (relatively) HAM cost (around 200-300?), would cover all but feet/head.
Second Layer
- Armor Clothing (Like the Ubese Shirt) but with significant bonuses to melee/ranged defense and state effects. These would not have damage type resists (ie kinetic, blast, etc) nor would they have an armor rating. Numbers would depend on quality of craftmanship, maybe very rare loot drops of really high quality. Total of one type (for example melee defense) would be about what you would get now by having a couple diff elite melee classes. This would also mean the +melee defense type stats would be removed from the classes, or at least MOSTLY removed and only given a few at Master as a nice bonus reward.
Third Layer
- Helmet & Boots of your choice

Just an idea. I know crafters would love it, more money to suck out of us punching bags. Basically the point would be to remove the need to dabble for defense and put it into player crafted items. It would also allow for more diverse appearances both between player and player in general, and ranged and melee fighters specifically. Any comments?
Master Swordsman
Master Brawler
Teras Kasi 4/0/0/0
reliance?
haha
wookiees don't have that probelm haha
how does combat defense stacking change armor useage?
i would think it would go up.
armor is more powerful than any defense stacks in PVP anyway.
maybe i read that wrong
there is no balance in this game
and swordsman are gimped in pvp - and anybody who has played them extensively would know