Swordsman Archive

Thread: Would I do any good at the Geo Bio Lab?

TheStarWarsKid
Tue May 11, 2004 1:47 pm
#1


The question is in the title, I have 44% wookiee armor (well, just the chest plate at 44, the other stuff is 41%) my PH is:
4.5 Speed
133-464 damage
Range Mods
-32
-29
-29
Do you think I could do any good?
My stats are:Master Swordsman and Master Pikeman (Just like my sig)

Message Edited by TheStarWarsKid on 05-13-2004 12:08 PM



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

JhonBanner
Tue May 11, 2004 2:52 pm
#2

im not a wookie, but that sounds like a tough deal. get good buffs, good brandy, good stims and make sure u get close to make them melee fight you (so kin not stun/heat,etc dmg), and you will prolly survive a bit.

will be tough with that armor tho imo.



Ryki
TheStarWarsKid
Tue May 11, 2004 8:39 pm
#3

I forgot to mention, I'm NOT going to solo, I might not even try to get to Acklay. I just want to do this for fun. (Now I need to find someone that sells 44-50% kinetic wookiee armor.....)



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

dragon321123
Wed May 12, 2004 3:54 am
#4

if your not going to the ackaly and you have help then yeah, you should be some what fine... try getting a better hammer also... it will make a big difference in how long you live



Johon Strider Dark Jedi Knight (not a knight, but finished template so what the hell)

I am not a man. I began as one, but each being that i change...makes me more then a man, as you will witness.
I am the Dragon, and you call me insane. You are privy to a great becoming... but yet you recognize nothing. You are an ant in the afterbirth. It is in your nature to do one thing correctly. Before me you rightly tremble. But fear is not what you owe me, you owe me awe.
TheBoyScout
Wed May 12, 2004 4:16 am
#5

We went down with -


CM/Rifleman (no armour), 2 x Rifleman/Swardsman (both in 80% Composite which got trashed ) and a TKM (in wookie armour no idea as to the stats)



we did fine, didn't bother with the ackleyas there was already another group camping it.








Q'ue Omega
Mayor & InBreeder of Midian, Lok - Farstar
Politician 4344
Merchant 4211
Master Swardsman

Nagabacca
Wed May 12, 2004 5:43 am
#6

As a Wookiee who has beenchecking out the Genoisan caves recently, watch out for the Droideka and the Klickniks. The Klickniks have a ranged attack that explodes in a ball of fire, this will **edit** you up; i believe it is heat damage which you are most likely vulnerable to. To counter this, you need to get all of them into melee range, or you'll die very quickly. The Droideka are similar in that their attack is not kinetic (energy?) so it will go right through your armor. Best thing for them is to mash them up quickly with your hammer.


Two Wookiee swordsman (one master and one about 2/3 the way up) were able to get down to Acklay no problem.



Account cancelled 17th July 2004.

Vote with your feet: cancel your account; protest at SOE/LucasArts pushing an expansion pack before the combat revamp
blaes2000
Wed May 12, 2004 6:52 am
#7

The Geo labs were made for swordsman. The only thing to watch out for is Enhanced Kwi's. You can take on one alone anymore and you need help. You could master there in less than a hour and a half. Good Hunting.
ilveevi-
Wed May 12, 2004 8:37 am
#8

I have 58% Kin wook armor (chestplate...leggings and bracers are 50%), a decent hammer, a decent scythe, double shot of brandy, canape, and 2.5k buffs (master sword/master doc) and I soloed the acklay .. You'll do fine there so long as you pay attention to your HAM. Also, with the crazed geos, don't let them use ranged weapons. As soon as they spawn in run up on them and they will go melee. OH YEAH....check the stats on your armor from time to time and carry a few repair tools. I repaired my chestplate 4 times while making my way to the acklay.


Happy hunting,


Serres


Radiant





Serres

Master Sword/Master Doc
TheStarWarsKid
Wed May 12, 2004 9:29 am
#9

Thanks everybody! I'm going to post on the Naritus forums and see if anyone makes 50+% wookiee armor. AND I need to start buying canape, never used that before. I wanted to know this because one of the guys in my guild goes there alot, and he always asks people to go with him. I never do because I think I'll get killed as soon as I go in there.

But thanks for all the replies!



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

rofro
Wed May 12, 2004 9:58 am
#10

swordsman own in the caves not done the aclay yet but in amongst the crazed u can rule with spin 2 and a decent weapon ( i use curved sword with good dam slice and a speed power up)



o yeh im a wookie as well 58% armour but it does break after 2 hrs in there but 600/700k xp per session and some decent loot makes it all worth while





rofro master swordsman,
amooha master wep smith, master artisan, master merchant
vendor 1500 from MO dant -1314 1054
bioshock
Wed May 12, 2004 11:34 am
#11


blaes2000 wrote:
The Geo labs were made for swordsman. The only thing to watch out for is Enhanced Kwi's. You can take on one alone anymore and you need help.




Actually, this isn't true. Not long ago I had 4 on me, and some guys came running down with two more on their tail. The guys helped take out one before they both died, which only left me with 5 - and I survived...barely.

Mind was a bit dicey, even with buffs/brandy/canapes and in fact I would have lost the fight due to mind, but I had a secret weapon...

The wenches at the Singing Mountain Clan give out these stims as quest rewards, and like looted stims they also heal mind. Very handy and without them I would not have been able to win, but even so I only used two of those stims.

Still, I have taken out 2 or 3 with no problem. One key is to stop doing specials when mind starts to drain. Just keep intimidate/center looping and stand there and take it whille mind recharges.

EDIT: Oh, and yes I've soloed the cave more than once - Master Swordsman/Master Doctor. Never even seen the Acklay yet though so I dunno about that guy. My only problem is that I always end up deep down into it when I notice I've got about 3 minutes left on my buffs...so far I've made it out every time on burst.

Message Edited by bioshock on 05-12-2004 11:38 AM

GenioMachieno
Wed May 12, 2004 1:48 pm
#12

The Acklay is not too difficult. I am a master Doc/swordsman. I often hunt with a Wookiee Master swordsman. The only time he died was when he got hit by those fireball things and i was not paying atention to his HAM The two of us can take down the Acklay pretty fast. We use Scythe's and Spam mind hits. I take 2 barndy's then when the Acklay pops i take a mulon. Always works well


We will have one on the acklay using the scythe and one with a hammer spin attacking everyting else, unless we have TKM with us in which case she takes the straglers and we hammer the Acklay. Tons of fun!


psikobunny
Thu May 13, 2004 12:53 am
#13

I only got truly comfy in the Geo Lab once I bought comp armor. Ubese worked fine, except 2 things would usually wreck me, Droideka and Crazed whipping out pistols. Make sure to close to melee range as fast as possible on anything, and you can do fine. As a Wook, consider buying some good energy PSGs for facing the Droideka. Nothing in the Lab that I have faced so far has presented any problems for my Power Hammer. I have not faced the Acklay, but I did solo the Fire Spider when I had only my Ubese. I recommend getting comfy in the lab your first few trips, don't even bother going past the Mercenary room (the one that requires you to earn the passkey) until you are comfy with the place, or you have a good group around you and know the Acklay is there.





Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



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