Swordsman Archive
Thread: Swordsman secondary prof
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marius444
Tue May 11, 2004 8:05 pm
#1
Ok ive been master swordsman for over a month now and also a master creature handler. i love swordsman but really want something different as a secondary cause i can tank as well as my creatures and i dont run away scared every 20 seconds. I was thinking doc or combat medic. But any other suggestions would be very helpful.
Ive done
Master scout
Master Marksman
Master Medic
Master Combat Medic
Master Creature Handler
Master Swordsman.
Any help would be very... umm... Helpful.
sanjin
Wed May 12, 2004 4:21 am
#2
well im ms/md and i like it. Not only can u heal yourself etc so your very good at tanking etc.. but if u want u can play a secondary support role if you are in a group.. which can be a lot of fun. Plus never having to wait for buffs is an added advantage
Okin_Sin
Wed May 12, 2004 7:51 am
#5
Master doc is really really easy to get. What to get really depends on you. Do you like crafting, do you pvp, pve, both ....
SpunkyKuma
Wed May 12, 2004 9:19 am
#6
I see far too many Doctor/Swordsman, I personally like the Rifleman/Swordsman combo- I can heaadshot a fleeing target and when they stop I can headhit2 to finish them off. There's certainly many different combos that goes very well with Swordsman, I'm curious of other's combo (other than Doc/Swordsman).
iacou
Wed May 12, 2004 3:35 pm
#7
Like so many others, I have a solo act type of template based mostly on defense outside of my Master Swordsman. Why master just one other prof when you can dabble and get the best of each? It goes something like this for me:
Master Swordsman
TKA 4304 (Meditate/Powerboost and Defense bonuses)
Fencer (for Defense bonuses)
Medic 4030 (lets me use Stimpack C's)
Scout 4040 (for terrain and harvesting)
MakersMark
Wed May 12, 2004 4:40 pm
#8
Rifleman (Master)
Medic (3.1.4.0) - stim C's
Scout 3.0.0.0
Swordsman (Master)
you can kill anything up to giant canyon krayts (maybe more) in under 30 min.
then you use all that krayt hunting to make a UBAH Jawa Ion and T21 out of the tissues you find 
cincoalto
Wed May 12, 2004 5:22 pm
#9
in short it depends hehe. If you want to be an even better tank get fencer to go with it, also lets u do well in pvp up close. Riflemen woudl also be nice for pvp, butin pve u need some1 else to tank to use ur rifle so you will find urself switching to ur hammer a lot in pve if u solo mostly. Doc is great can u can move all ur stats to ur mind and u can always be buffed, save urself some serious money not having to buy buffs and still have ginormous heals. while cm is nice for pvp, its not good to be melee and cm for 2 reasons, can't master both and its hard to heal others while u r tanking.
chymerasword
Thu May 13, 2004 8:44 am
#11
swordsman/rifleman/ranger here!
chymera
Master swordsman/ranger 2222/ rifleman 3041
TheStarWarsKid
Thu May 13, 2004 9:14 am
#12
I'm going for:
Master Swordsman (done)
Master Pikeman (done)
Master Brawler
Fencer 0-0-4-0
TKA 4-0-0-0
I refuse to get anymore in TKA, I will not be fighting in TKA EVER. Only with my stun baton, gaffi stick, PH, Scythe, 2-H Curved Sword, VL, LVA, or NSEL.
Master Swordsman (done)
Master Pikeman (done)
Master Brawler
Fencer 0-0-4-0
TKA 4-0-0-0
I refuse to get anymore in TKA, I will not be fighting in TKA EVER. Only with my stun baton, gaffi stick, PH, Scythe, 2-H Curved Sword, VL, LVA, or NSEL.
Hunter1
Thu May 13, 2004 10:01 am
#13
Master Swordsman
Master Fencer
Master Brawler
4/3/0/0 TK
Sounds sweet. Fencer and brawler for the pvp. Sword for the big game (and a few mind hits in pvp) the TK for meditate/powerboost. Don't know if the 3 is needed in the TK tho. Maybe be capped on defense but not sure. If not its damn close.
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