Swordsman Archive
Thread: 3 posture changes and a dizzy?
Message Edited by Orellius on 04-06-2004 09:21 PM
Mikail_Ledeuar wrote:
Along the same lines, has anyone else had trouble with the dizzy posture down on NPC targets? I was using area hit 3 on a storm trooper and it dizzied him, and lowered his posture, but when he stood up he didn't fall over... tried it several times on several targets, never seemed to phase them. Is this something new they added to prevent us from knocking down a target or is it just a bug?
The dizzy plus posturechange is not a guaranteed (sp?) knockdown. Dizzy state only givesa chance that the target will fall over when going through a voluntary (not forced) posture change.
For example, you apply a dizzy state to a standing target then force a posture down to kneeling (this can be accomplished with Area attack 3 or 2H hit 3plus any posture down attack). The target has a dizzy state and is kneeling. When the target tries to stand(a voluntary posture change), the system checks some database to see if the target falls over.
It does work on humanoid NPCs, but not as often as it works on players. I do not know the exact numbers, but I would have to say it works on NPCs about 20% of the time and players about 33% of the time. That is just a best guess from what I have seen. I will do some testing this weekend to see if I can get a better percentage for everyone. Hope this clears things up a bit.
Mind you, they didn't stand and fall over due to the dizzy effect, they stood, another AE hit went off, and they knelt again.
I chalked it up to odd as i was more worried about getting our team into the base and positioned rather than testing out this anomaly.