Swordsman Archive

Thread: Here is my template if anyone cares.

ruehs
Wed Apr 28, 2004 10:24 am
#1


Master Brawler

Master Fencer

Master Swordsman

2/3/0/0 TKA

0/0/4/0 Pikeman


Just thought I would post it here, if anyone wanted a nice defensive/offensive template.


Macross Starchaser, Eclipse, Phoenix Reborn



Macross//Ashrak
On 7/2/04: Virrago said... On 6/23/04 Jeassa said: Now see....
KauriChumm
Wed Apr 28, 2004 2:46 pm
#2

Yeah powerboost is cute, but Force of Will is the gem of the meditation tree, plus you can heal wounds at that level. The pikeman defensive line is nice because all the defenses are in one tree, but it's still roughly a +10 to everything. With Master Fencer the state defenses are very good, and the TK defenses from 4300 should be all you need. Definitely drop pike for TK 4300, and novice medic is a must in emergency situations (Although hopefully the fix to armor holes will prevent such "emergencies")



Chumm Forsalmon - Master Armorsmith/Master Merchant/Master Artisan
Scruff Forsalmon - Trying to kill stuff...
???? - Jedi Initiate patiently waiting for Publish 9
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ItalianJediLord
Thu Apr 29, 2004 12:53 am
#3

Personally if I was going Master Brawler / Master Fencer / Master Swordsman, I would have 4300 in TKA and novice medic. The meditation tree in TKA is priceless and novice medic is always a plus.
Evark-Xitov
Fri Apr 30, 2004 12:32 am
#4

it would be better to do something like


Master Sworsdman

Master Fencer

Master Brawler

TKA 4/0/0/0


and put the rest in medic




The pikeman tree is pretty useless, and using 12 points for unarmed knockdown 2 is not necessary. Both swordsman and fencer have a dizzy, and you can posture them down or knock them down easily since you have master brawler.


Powerboost is a joke, FOW is where its at



Krave - Dark Jedi Guardian 4/4/4/4
Evark Xitov - Master Rifleman / Brawler / Swordsman
ruehs
Fri Apr 30, 2004 12:42 am
#5


[quote]


The pikeman tree is pretty useless, and using 12 points for unarmed knockdown 2 is not necessary. Both swordsman and fencer have a dizzy, and you can posture them down or knock them down easily since you have master brawler.

[end quote]


I'm sorry, but I always thought UKD2 was at the top of that line, if you would have noticed I stopped in that line when the defenses stopped.


Macross Starchaser, Eclipse, Phoenix Reborn

Message Edited by ruehs on 04-29-2004 03:44 PM



Macross//Ashrak
On 7/2/04: Virrago said... On 6/23/04 Jeassa said: Now see....
Cyborg-Shoryuken
Fri Apr 30, 2004 4:29 am
#6

Is Master Brawler even still worth the skill points? with the warcry nerf and all?


Any way, I'ts been a while since I created an end-game template I'm thinking of going:


Master Sword
TKA 4,0,0,4
Master Rifle
Novice Medic


What do you think? Tell me if it sounds good, and if not, what do you think the pro's and con's of it would be, and what you would do to make it better?





________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
Cyborg-Shoryuken
Fri Apr 30, 2004 4:33 am
#7

Or how about all melee? Like:


Master Sword
TKMaster
Master Brawler


then put the rest into medic or something?


I figured rifleman in the original template to have ranged and melee balance, plus the complimentary mind attacking combo of Sword and Rifle, but I not had the opportunity to really compare them against one another.






________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
ForDee
Fri Apr 30, 2004 5:06 am
#8

Put stuff into medic! Even Stim B's (usable at novice) can heal (up to) 433 base, so do up to 600 odd heals... mm Stim C's



For 'Dee

Ap-xmasi keepuna!
ItalianJediLord
Fri Apr 30, 2004 9:04 am
#9

If you master 2 elite professions and dabble in another all within the brawler profession you might as well master brawler for the bonuses.


Master Brawler / Master Swordsman / Master Fencer / 4300 in TKA / Novice Medic


ItalianJediLord
Fri Apr 30, 2004 9:06 am
#10

Correction, instead of 4300 in TKA, go 4003. Better for PvE.
madi
Sat May 01, 2004 1:50 am
#11

im currently master swords master fencer master brawler tk 0-0-0-3 novice medic


0-0-0-4 in tk is much more benifical thant he meditate tree lets face it anyone can pull there droid out and heal thier wounds id rather have +125 ranged and melle defences





-TanG-
Master Swordsman /Master Brawler /Master Fencer
Ciirybeccaskyr
Sat May 01, 2004 2:09 am
#12

started out with tak in my build but its just not worth it imho when at 2140 medic that i replaced TK withi can heal fully when buffed in one shot most times.


Master brawler is very worth it as far as im conserned for the speed, lunge2, and mainly intimidate2. Warcry is still usefull for resting 20 of 30sec if your mind gets in trouble. That is of corse asuming you have at least 2 melee profs anyhoe probably not worth it if you only have one.





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Cyborg-Shoryuken
Sat May 01, 2004 2:32 pm
#13

Hold up.........,


You can use stims with just a medical droid and no - "Novice Medic" skills?





________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
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