Swordsman Archive

Thread: Scytheblade in PvP

Noxferatu
Sat Mar 06, 2004 12:19 pm
#1

Don't flame me, just answer please, it would take me a week to search through all the posts on the scythe to find my answer.


But I am just wondering how the scythe performs in PvP battle.


Thing is:


When I started up as swordsman in infinity which is a rather new server, I used the curved which worked greatly.. I was about 0,2,2,1 or something and I did really well in PvP. But then my curved got destroyed in repair and I switched to a PH as I rose up towards Master.

This is about the same time as the 80% comp armors started showing, and now I don't know what to do...


The PH misses somuch its not even funny, plus that it does more damage to me than any other enemy can while I wear the comp armor.. 200+ per 2handhit3 and around 190 or so with 2handheadhit3..

Thus I bought acurved sword which has a max damage of 320 and a 2.6 speed thinking that now I would rise to my old "glory" as I had also achieved master brawler, thus having a nice KD.But then I noticed it does like 50 damage at most against those composite armoured TKMs and Commandos..


This is getting more and more frustrating as I end up dying against novice TKMs with a good armor and master of whatever line gives them defense.. Either cause hammer misses and damages me, or because I don't do enough damage.. I even KD/wacry them and they still win somtimes.. (usually when I manage this I win though). I also use COB and am now mastering pistoleer for dodge and defense, but alas, no awail. Therefore I am now in a dilemma, give scythe a try and wait and see what publish 8 might bring whhenever thats announced, or drop swordsman and go for TKM/doc or commando or something like everyone else.


So how is the scythe in PvP?



Noxferatu Enochian - Master Heavy Swordsman - Master Brawler - Master Medic - Infinity
Noxferatu
Sat Mar 06, 2004 12:20 pm
#2

Argh........



Sorry about it being posted two times.





Noxferatu Enochian - Master Heavy Swordsman - Master Brawler - Master Medic - Infinity
ccmetal555
Sat Mar 06, 2004 12:43 pm
#3

It sounds like your problem is lack of good armor, buffs and food. To be good in PvP you are going to need those things. Try getting them all then doing some PvP, you'll see the difference.

GTOfire
Sat Mar 06, 2004 12:49 pm
#4

well, despite what you might think because of the rareness, the Scythe is just another weapon with stats of it's own. Think of it as a Curved Sword made with a very high damage rancor tooth, slightlyslower, higher HAM cost, but a min-max damage that's worth it in default attacks and armour-less specials most of the time.

I use a Scythe that is along the lines of 220-360 @ 2.7 with HAM costs around 40-80-20 (SWG comp died so I can't get the details) and a Curved Sword that is 84-337 @ 2.5 with HAM around 30-60-15 (again not sure)

In PvE and using lunge2-warcry2, the Scythe is pure devastation using specials or no specials alike. A Head Hit 3 on a knocked down opponent takes 3K mind off your average Kamurith. a Hit 3 on a knocked down rancor does up to 4.5K damage. Far outweighs the trouble of these moves taking223 and195 HAM with my armour on.


Be advised however, HAM costs in PvP against armour is an important aspect. Using specials with my Scythe onan armourless TKMI know, as well as an armourless TKA/Swordsmandoes 4 times more damage then me then to them, and that simply can't be good

Using my curved sword I remember having a chance against these guys, because I could use head hits and special attacks just enough to take them down before they got up and killed me (Ive got one-handed dizzy1 and lunge2 to knock them down, then switch to swordsman). I lost almost every time still, but I wasn't a master by a long shot yet. With the Scythe however and at 4334 Swordsman, I can't spam specials, thereby not doing enough damage while they're down to kill them before they get up, knock me down and kill me with TKA in a few hits.


With buffs, the Scythe is simply a weapon that will also cap on speed on almost every move (speed 86 is required to cap on every move with my 2.7 Scythe), and does much more damage in comparison to the curved sword. I don't know how the PH does, because I refuse touching those, but they're slower, so it's a lifestyle choice.

With good enough armour to withstand attacks and some KD defense, you'll be able to rely on the default attacks and not use specials with insane HAM costs.


Without armour or buffs, you won't be able to withstand damage long enough to rely on the default damage, so you have to resort to special moves, which are impossible with the Scythe and do more damage to you then to the enemy. Use a curved sword instead for those cases.



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Gimperial666
Sat Mar 06, 2004 12:59 pm
#5

You may want to look into other weapons for PvP... Sythe is great from what i hear (due to the high MIN damage) but also has nasty range mods.

So what weapon is a swordsman's best in PvP?

I have discovered the joys of the 2 handed Axe.
They have a pretty decent min damage.. this helps with most master weapon types who have mitigation 3. ALSO due to the LOWER HAM costs and POSITIVE range mods your not going to miss as often AND it wont hurt as much when you use specials. These also have a good wound percentage and good speed (If your a master you can swing anything thats 4.0 and below atyour cap... for normal attacks anyways)

The new weapon components are GREAT when you add them to a 2handed axe...

The only problem is that the 2handed axe (along with the sythe) is KINETIC damage... and all that 80% composite kind screws that... but we dont have much choice about that, we've only got blast and kinetic.

I also recomend a ranged combat to round out your swordsman abilities... carbines if you want effects...riffles if you want more defense and mind damage.



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Hoko
Sun Mar 07, 2004 1:05 am
#6

get a PH with 700-900 max dmg then skill/armor attachments to +95 speed and spam 2hhit3 or 2hheadhit3 and kill anyone in short amount of time even with 90% comp... use doctor buffs + brandy to put all secondaries over 1000 so you can spam 23/7 without losing a single point of HAM. at master i'm unstoppable (even with the bleed nerf). it also helps that i am master doc/ master swords so i buff myself and cure dizzy/stun/intimidate as they stick it on me, not allowing them to keep me on ground long.

and the best part about my template is, no way to nerf it, since next patch only nerfs combat defense stacks while boosting doctor buffs... therefore making me better while making other pvp templates tons worse. the accuracy on a PH is no big deal since at master you don't miss much at all. always use intimidate in pvp so they can't dodge/evade you as well. and NEVER rely on warcry/dizzy/kd to kill someone as it is cheap and unreliable plus being nerfed in publish 8



_________________________________________


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Hitokiri_Manji
Mon Mar 08, 2004 2:48 am
#7

I switch to my scythe when I come across another brawler with good def, switching from a -30 modifier to a +1 makes a big difference. My scythe is also better damage than a curved sword and the higher min damage is good against mitigation.



Manji Oteiko
Anotsu Oteiko

Noxferatu
Fri Mar 12, 2004 4:55 am
#8

Heh, meaning we lost one of our key strategic moves, the mindbleed, for a sword we dont really want to use as master.. Insane..


I still don't understand why we for some reason desered a nerf, as we clearly was and are not über in PvP.. Also its against everything we wanted.



Anyways, I use 80% kin resist comp armor and I use buffs, but its no use really, against opponents with the same, I'm owned.


Also it's slightly unfair that we have to rely in skilltapes/attachements, food,drink,buff,armor,EXTREMELY INSANELY strong and rare weaponsand modifiers to even be able to stand a chance in PvP, while a TKM, commando or a fencer just needs a buff to own.. And then we get nerfed on top of it all. :/


And if I get it correctly, wacry wont be any good with next patch, nor crafted weapons.. All I can say is **edit**!!?? Is there someone with 200 accounts who keep mailing the devs that swordsman is overpowered or something? lol.. I laugh from despair after reading what people on TC posts.





Noxferatu Enochian - Master Heavy Swordsman - Master Brawler - Master Medic - Infinity
ViRuSVX9
Fri Mar 12, 2004 8:47 am
#9

I use my Scythe for everything. I have a 220-385 @ 2.0 with +11 range mods.


I have migrated all my stats to my mind. If you are going to use the Scythe PVP is the place for it. I can usually kill a non buffed player with one 2handmelee3, on buffed players even with armor I can hit the mind for 1100.


I have been able to easyly kill TKM's I have turned the tables on them. I picked up carbineer. A couple 2 hand melles a charge shot then a couple melles and they are are down on the ground for you to hit them in mind til they incap. Swordsman are best suited for group PVP though. I have noticed the best PVP play is to protect the docs and CM's You will see the TKM's going straight for them. While they are busy with the CM KD/Dizzy them and finish them off.




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ThaWhiteKnight
Fri Mar 12, 2004 10:54 am
#10






ViRuSVX9 wrote:

I use my Scythe for everything. I have a 220-385 @ 2.0 with +11 range mods.


I have migrated all my stats to my mind. If you are going to use the Scythe PVP is the place for it. I can usually kill a non buffed player with one 2handmelee3, on buffed players even with armor I can hit the mind for 1100.


I have been able to easyly kill TKM's I have turned the tables on them. I picked up carbineer. A couple 2 hand melles a charge shot then a couple melles and they are are down on the ground for you to hit them in mind til they incap. Swordsman are best suited for group PVP though. I have noticed the best PVP play is to protect the docs and CM's You will see the TKM's going straight for them. While they are busy with the CM KD/Dizzy them and finish them off.






?? I want to see any heavy swordsman anywhere in this game hit anything for 1100 during PvP. Certainly not with a 385 max damage Scythe. The Scythe is cool, I like it, but it's just so so.


I hear these tales of 1 hit kills and hits for ungodly amounts of damage during pvp and I have to say...


a. Exaggeration is involved.


b. The laws of PvP are some how different on this server.


c. The calibur of PvP'er on this server is very very bad, or the calibur on mine is super advanced.


I've been Master Heavy Sword Master Brawler for 4 months, I have an alt character who is Master doc Master Muscian and access to a Master Dancer. When I roll into PvP I have all 9 stats buffed, I have the best advanced Composite armor 80% kinetic 75% Energy. I also have some triple stun layered pieces for those Jawa rifle Sharpshooters.


Defense stacking hit my server hard. Most of the imps are Master Rifle Master TKA. In Combat, my normal hit will be for around 40 points of damage. Using an enhanced 2.6 speed 169 - 318 dmg 2 hand Curved Sword. A 3.9 speed 135 - 505 dmg Power Hammer w/ power up. I have a Scythe 2.6 speed 234 - 442 dmg. With 2 hand melee hit 3... I've found the most damage I usually get out of any of these is around 120 points of damage maximum. Now you say you're hitting someone for 1100?


Guildmate of mine got a Gad baton made with an acklay bone shard. The min damage is 289 max 302. With the power up he got the min damage over the max. I borrowed this weapon, being master brawler I have a smattering of fencer moves, I did 3 times more damage using the noob fencer moves that I do with master heavy sword moves with my best scythe.


This class is broken, you can whine and moan about how "you" pWn in PvP, and that we're just complaining for no reason. I started down the path of Heavy sword the 2nd day I played this game right after release. I've been here constantly and throughout that entire time, I PvP on a regular basis almost everynight I play, which is itself almost every night.


Swordsmen are significantly weaker than we started out, for a number of reasons, now we're losing warcry, and we get nothing in return in the means of Defenses for our pitiful PvP damage. We got a "so- so" super hard to make and find weapon with a limited availability.


Keep this up and we'll wind up worse off than Pike... maybe not that bad but close!



Impetuousyouth
Fri Mar 12, 2004 11:22 am
#11

swordsman are terrible in pvp simply casue of food and armour other profs take we can be great in one on one duels though as i find it's always the times where i'm outnumbered i lose as i can't warcry/intimidate. 1v1 on tk is easy if you take knockdown defence food and them warcry/intimidate use ph if he has armour scythe if he don't and the headhit 3 eats them up. fencers are more difficult use intimadate and it helps a lot though. range classes, hide unless you can get close and use area 3 to try and land a dizzy then use any of the posture changing attacks we have. i must say doc helps me but most of th etime i only particapete in raids or base defence as a rebel then i mainly stay at the back and am used to hammer turrets and at-st's. but when i was tk for the first 3 months of my game time i stated many times in te tk forum after swordsman had come and winned about tkm being overpowered, i chose tk to pvp with as wetre bad at high level pve, now i'm boared of pvp i switched to swordsman and own in pve compared to b4 but i'm not as power at pvp you choose your profession for it's strngths not it's weakness's so if you want to be uber in pvp then choose a good pvp prof like tkm but then don't whine about being crap at soloing the geo dungean or nightsisters



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Daunti
Fri Mar 12, 2004 12:34 pm
#12

Remember. You will hit each player differently depending on what template they are. I.E.


Damage mitigation 1/2/3


Melee Defense


toughness


counter attack


dodge


block


accuracy mods


etc.


I have hit ranged players for 700's with my scythe, but melee stackers for 120-200 with the same hit and weapon.


The PH is junk in PvP imo. The top PvPers you won't hit. For sword intimidate is your best friend.


btw I do like the scythe the best though because of the accuracy compared to the PH and the tighter range compared to the curved.


Donte


SetzerX
Fri Mar 12, 2004 12:39 pm
#13

I don't know what the blast resist on the other guy's comp was, butI was hittinga guyfor 200ish a hit with my PH the other night in a friendly duel. Head hits if I remember correctly.
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