Swordsman Archive

Thread: First Experience with Acklay

Kaica
Mon Mar 07, 2005 2:41 pm
#1

Yeah so I tried the Acklay for the first time last night. Ran out of mind buffs before the fight started...Either way, I'm Master Rifles & Swords and I still got owned. How do you guys take him down? I didn't even seem to be denting him.
Flopflip
Mon Mar 07, 2005 2:51 pm
#2


Got him a couple of days back solo for the first time. Looked tough at the beginning with the those fire ball throwing things (forgot the name) aggroing but took them out first keeping Ack intimidated. Then a couple of spiders popped and stole aggro from him and then it was shared aggro with them and very easy. Got lucky i think but soon ran out when that schematic junk dropped


Edit: Temp is 0440 Doc, Ms and some merchant

Message Edited by Flopflip on 03-07-2005 09:53 PM

Vshbaa
Mon Mar 07, 2005 3:00 pm
#3

First, I warcry the Acklay, and clear everything else in the room.

Then I stick intim on the Acklay and beat away on his mind, warcrying when I need to heal.

Thats it


M.Swordsman/M.Brawler/Fencer (2440)/TKA (4004)/Medic (2200)

Speed Capped

80% Armor

Mind Buffs

Body Buffs

Brandy

Ahrisa



___________________________________________________________________________________

Vshbaa
Former CURB Alpha Tester
Test Center: Zeath, Novolo, Pretentious
Eclipse: Novola, Pretentious, and Winnfield
Elder Jedi and Elder Swordsman
"Fine. I nominate YOU for the job. You fit the bill. No compassion, no morals, and a proven ability to follow the line no matter the personal cost." - WildCat84
AriasImmortal
Mon Mar 07, 2005 3:29 pm
#4

After the keycard door, i just run all the way to the end, only stopping to enter in the passcodes at the other doors. Then, I spam spin2 until all the mobs that followed me are dead. Then, I kill all the mobs in the acklays room, and settle in to wait. When he spawns, I just kill him, ignore the other mobs, pausing every once in a while to heal myself.


All you need is good armor, and you should be fine.



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

AspiringBountyHunter
Mon Mar 07, 2005 3:42 pm
#5

Mind buffs aren't neccessary to solo the acklay. Helpful though.


Good kinetic comp. A vercupti is handy. Keep him intimidated as you beat the klikniks down. Then wail away on his head. If you're not speed capped stick to a scythe. If your speed capped, go for the biggest hammer you can swing. For me, the kliks are always the hardest things to take during the fight since they stay out at range for the most part.



- I support keeping & balancing the current combat system You can too
Hicobaja Dalaran Dwarf Hunter
MLS Healer 3204 Enhancer 2202/Neutral Pilot 3434 Soon to be retired
Hicobyw(canceled)
Faithe(e) Dalaran Human Warrior
Master Swordchickie/Master Brawler Soon to be retired along with Hicobaja
Secured
Mon Mar 07, 2005 4:56 pm
#6

Did you die from a mind incap? If so.... stat migration?



dazed | "Star Wars Galaxie-Strike Source."
110000010001111100101001110011110
011111110101000111010101100001111
000001101110010001110000001001110
101100100011110001101100110000110
101111110010110010101001101110001
001001101000110000101101110001010
100111010101101001110011100100011
101001001010110110011100010110110
011110010111111010110001101100110
110100111000001110101101110001001

DarkBShadow
Mon Mar 07, 2005 4:56 pm
#7

i go into the room kill everything else first and then focus on acklay. acklay doesn't do that much damage it is the other creatures that are attacking you that is the problem. if the enhanced spiders stay on you with the fire ball it hits really hard. and they normally dont like to stop that attack even though you are smashing them on the side of there head with a power hammer. but after they are gone i take out acklay without a problem. and mind buffs are always nice to have but aren't nessisary. just double up your brandy and take food that gives you 400 focus for 40 minutes(forgot what it is called) and if you have over 1.5k focus after the 2 brandies and 3 mind food you should be fine. and you should have over 1.5k focus after that since that is an enchacer of 2k to you focus like that.


also my temp atm is Master Sword/Brawler, tka 4004, Force tree for speed up to the 3rd branch in it, and medic 0040 with 15 skill points left over.



[Dark-B Shadow[
Master Swordman Forever ~ Pve wh0r3
my other sig is a Corovette.
who wants to touch me...i said who wants to friggin touch me.
Chu-Gon Dar Cube Combinations Glowing Items guide
Dark-b Comics(updated 9/1/06)

Dark-b Shadow(lvl 50 Smuggler/Master Freelance Pilot Valcyn)

Bockeroo
Mon Mar 07, 2005 5:29 pm
#8

yah, migrating all your stats so you cap mind stats is a very nice thing



EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGOKAZZACEOREGONOREGONOREG
ONOREGONOREGONOCHICKENWINGOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREG827, 2990REGONOREGONOREG
ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON



KaylBreinhar
Mon Mar 07, 2005 8:55 pm
#9


Bockeroo wrote:
yah, migrating all your stats so you cap mind stats is a very nice thing


If you're a human, I find going 400/400/1000 (with 1k/1k/1k on mind, focus, and willpower) is preferable.

Also, as a rifleman, you should be using a DXR-6b instead of a T21.

Message Edited by KaylBreinhar on 03-07-2005 10:56 PM



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
SkullBreaker
Mon Mar 07, 2005 9:17 pm
#10

And if you are Zabrak, don't forget you have the equalize abiltiy, it's acually called Equilibrium in game. You'd be suprised how often it can save you in PVE and PVP, and how under utalized it is.



Deicasty Naihae
*~Shock Trooper~*
*~Proud member of POLAR~*
*~Cowards die many times before their deaths; The valiant never taste of death but once~*

Bockeroo
Mon Mar 07, 2005 10:37 pm
#11

well, yah, i am a wookiee if your a wookiee do what i said and you'll be set



EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGOKAZZACEOREGONOREGONOREG
ONOREGONOREGONOCHICKENWINGOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREG827, 2990REGONOREGONOREG
ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON



Arzuran
Tue Mar 08, 2005 4:35 am
#12






KaylBreinhar wrote:




Bockeroo wrote:
yah, migrating all your stats so you cap mind stats is a very nice thing




If you're a human, I find going 400/400/1000 (with 1k/1k/1k on mind, focus, and willpower) is preferable.

Also, as a rifleman, you should be using a DXR-6b instead of a T21.

Message Edited by KaylBreinhar on 03-07-2005 10:56 PM



I never go with the minimum on the health and action because theres those times that you run unbuffed and get one shotted by npcs and there you are incapped by some weak mob. I go for 500/500/1000- 100 points does make a difference and the secondary mind stats are easily taken care of with buffs, brandy, and canape. Just need to learn how to time it right and you're set.






Arzuran-Bria
Chemik-Bria
Slagrock-Starsider


KaylBreinhar
Tue Mar 08, 2005 4:52 am
#13



Cabronsito wrote:


KaylBreinhar wrote:

Bockeroo wrote:
yah, migrating all your stats so you cap mind stats is a very nice thing


If you're a human, I find going 400/400/1000 (with 1k/1k/1k on mind, focus, and willpower) is preferable.

Also, as a rifleman, you should be using a DXR-6b instead of a T21.

Message Edited by KaylBreinhar on 03-07-2005 10:56 PM


I never go with the minimum on the health and action because theres those times that you run unbuffed and get one shotted by npcs and there you are incapped by some weak mob. I go for 500/500/1000- 100 points does make a difference and the secondary mind stats are easily taken care of with buffs, brandy, and canape. Just need to learn how to time it right and you're set.



I keep Acc and Won-Won on me if I get jumped.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Page 1 of 2
Previous Next