Squad Leader Archive

Thread: New to Squadleader Plan to grow old with Squadleader

DayanBrinson
Tue Apr 13, 2004 6:24 am
#1



I actually find this profession to be quit promising and interesting. I just mastered it last night and am really curious about the best ways to use my new found abilities. I have read all the suggestions here this morning for changes, some I like and some I don't. Have to contemplate on a few for a while.


But in the meantime, Went with Master Rifleman, Master Squadleader. Now I am just curious what is the best way to make the most out of this profession. Which skills do you find the most useful, which you don't. Just a little background really anda little information from the experienced pros.


If you have time fill me in if not, I will be checking back. And hopefully participating a little more in here.


Thanks for any response.


I can say this though the biggest disspappointment I had in any profession at the master level. +5 increases. But then again I probably don't understand how huge this is.


Just trying to gather some info. Any is appreciated.






Dayan Brinson
Master Squadleader, Master Rifleman
Radiant - Member of PAX
Yeraze
Tue Apr 13, 2004 6:30 am
#2

/formup is probably the most useful skill we have..


That's about it... Not much more to say.



Rebel Colonel Date Sunrunner
RAID Elder
Master Squad Leader - The True Jedi of SWG.
Master Carbineer
Master Alliance Pilot
Tharro
Tue Apr 13, 2004 9:05 am
#3

I find rally not bad (if it succeeds), nice to have around if you see your fighters fall like flys. The extra boost to defense sometimes does it.



Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
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