Squad Leader Archive

Thread: A REAL question

Tharro
Tue Apr 13, 2004 3:27 am
#1

For as far as I know wounds can only be healed by medics. The boostmoral skill normaly (if not broken) devide the damage equaly amongst group members. At the moment it is broken and do this with wounds.


For example: a group member has 100 wounds to a stat and you are in a group with 10 and you use boostmoral it devides the 100 wounds from one group member to 10 to each group member. You can see it as you heal 90 wounds from the wounded group member, but the other 9 group members recieve 10 wounds. Not everyone in the group can laugh about that. And certainly not the medics, they have to heal all group members now instead of one with lots of wounds.





Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
WTS
Tue Apr 13, 2004 6:48 am
#2

having one or two tka in the group meditating can help clear away wounds. this is particularly important for mind wounds since those are harder to heal out in the field.



Arandis
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Agathon
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Vendors at -3979 3643 Naboo, outside Theed

vonbraat
Tue Apr 13, 2004 12:48 pm
#3

ive heard that the boost morale command can heal wounds in a group. im wondering if someone could share some insight as to the functionality of this command in a group raid. (im looking for something to counter CMs diseases).


- how many wounds are healed with the command?

- when can the command be used?

- downside to using this?


thanks



and there was much rejoicing...
vonbraat
Tue Apr 13, 2004 3:49 pm
#4

hmm that's a shame its broken. could have helped alot in a raid im cookin up



and there was much rejoicing...
boucher6
Wed Apr 14, 2004 10:23 pm
#5

yo von ok it gows down like this


you get a tk inyour group or multiple meditating.... they continue to meditate wounds away when you distribute them... each distribution evens out the wounds yet the tkk's take them away so eventually it comes down to like 1 or 2 wounds per stat...





ZiekFleid
~ HOUSE OF ELDARIE ~
~ WARMASTER ~
"Who is more foolish?, The Fool? Or The fool who follows."

Tharro
Thu Apr 15, 2004 4:16 am
#6

Yesterday used this tactic, putting 3 tka with meditating into meditate and in the mean time /boosmorale. We could lower the wound to 5 on a stat. And this was in the middle of a raid. Or what can call was a raid, the defenders only turned overt when the most of the group left out of boredom and they had the supperior numbers.





Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
vonbraat
Fri Apr 16, 2004 12:32 pm
#7

ooo0oooh so i could have a covert TKM meditating while we were fighting and healing our wounds. probably too complicated though =/

thanks for the info tho



and there was much rejoicing...
boucher6
Sat Apr 17, 2004 7:06 pm
#8

That Acutally does work but its better to have them with you so they can fight but then heal when your not fighting... also the Mind cost is really bad



ZiekFleid
~ HOUSE OF ELDARIE ~
~ WARMASTER ~
"Who is more foolish?, The Fool? Or The fool who follows."

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