Squad Leader Archive
Thread: Why is Master SL/Master Commando not possible?
On a side note...I have brought up the unarmed requirement with the Devs...They have responded by saying it gives the Commando a "background" story and a sort of "flavor" to the profession...They also specified in no uncertain way that they will never remove that requirement...Because of this response, we've turned to pusing for a "dirty fighting" tree/moves and higher melee defenses (since we require a tree of a melee profession)...
Commandos also use to require a tree of Artisan back when we could craft our own grenades...so it could be worse...![]()
God, you and your E-Web...
How about this, when you post on a something like this try not to involve your pet project so people do not get confused. There is no E-Web, there is no shared tree between Commando and SL right now. If you want to talk about dabbling, talk about a combo of trees at exsists in the game now and why you think it would work.
Now, to the post at hand...
Personally, I think that Commando is the better Profession to dabble with since it has weapon trees. You can take one tree in Commando and still be a Master SL and be a viable combat person and still lead your troops. I have a post about the subject that you might find interesting.
garvin wrote:
Commandos also use to require a tree of Artisan back when we could craft our own grenades...so it could be worse...
lol i always wondered what happened tot hat. Man that was really long ago.
Btw Garvin just out of curiosity....exactly what kind of "backstory" and justification do/did the devs feel warranted commandos needing unarmed req's instead of scout ones?
lol Xix13
yea i thought that the droids could only us a stim A or something. does anyone know what the droids can use? if it is a stim A how high can a master doc with experimentation take these stims. right now i have pharm 4 and i can't see giving that up for a 100 ham heal from a probably bugged and most likely slow ass droid. also would this droid be attackable? if so i can't see it being more that a few hundred ham if that.
the whole unarmed back story is crap. right now commandos are punks compaired to my rifle. the reason is not their stregth, its the lack of remaining skill points to augment their combat spec. and i dont think dropping unarmed from the requirements would be too hard of a task. SOE just does not have a handle on their own code. i bet if enough people asked for this SOE would reply "it's so hard to do, bla bla bla...theres more to it that just bla bla bla.
they can bite me. just balance the professions so we can get on with the civil war already.
on a side note: it could be cool if squad leader was excessable to any elite profession master. i mean if you wanted, you could spend the minimum prereq for SL and the put the rest in dancing. what the hell kind of SL would that make?!?!